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d=Pj();U===a&&W===b||Qj(a,b);do try{ak();break}catch(e){Sj(a,e)}while(1);qg();X=c;oj.current=d;if(null!==Y)throw Error(y(261));U=null;W=0;return V}function ak(){for(;null!==Y;)bk(Y)}function Rj(){for(;null!==Y&&!Qf();)bk(Y)}function bk(a){var b=ck(a.alternate,a,qj);a.memoizedProps=a.pendingProps;null===b?Zj(a):Y=b;pj.current=null}\nfunction Zj(a){var b=a;do{var c=b.alternate;a=b.return;if(0===(b.flags&2048)){c=Gi(c,b,qj);if(null!==c){Y=c;return}c=b;if(24!==c.tag&&23!==c.tag||null===c.memoizedState||0!==(qj&1073741824)||0===(c.mode&4)){for(var 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ck;\nck=function(a,b,c){var d=b.lanes;if(null!==a)if(a.memoizedProps!==b.pendingProps||N.current)ug=!0;else if(0!==(c&d))ug=0!==(a.flags&16384)?!0:!1;else{ug=!1;switch(b.tag){case 3:ri(b);sh();break;case 5:gh(b);break;case 1:Ff(b.type)&&Jf(b);break;case 4:eh(b,b.stateNode.containerInfo);break;case 10:d=b.memoizedProps.value;var e=b.type._context;I(mg,e._currentValue);e._currentValue=d;break;case 13:if(null!==b.memoizedState){if(0!==(c&b.child.childLanes))return ti(a,b,c);I(P,P.current&1);b=hi(a,b,c);return null!==\nb?b.sibling:null}I(P,P.current&1);break;case 19:d=0!==(c&b.childLanes);if(0!==(a.flags&64)){if(d)return Ai(a,b,c);b.flags|=64}e=b.memoizedState;null!==e&&(e.rendering=null,e.tail=null,e.lastEffect=null);I(P,P.current);if(d)break;else return null;case 23:case 24:return b.lanes=0,mi(a,b,c)}return hi(a,b,c)}else ug=!1;b.lanes=0;switch(b.tag){case 2:d=b.type;null!==a&&(a.alternate=null,b.alternate=null,b.flags|=2);a=b.pendingProps;e=Ef(b,M.current);tg(b,c);e=Ch(null,b,d,a,e,c);b.flags|=1;if(\"object\"===\ntypeof e&&null!==e&&\"function\"===typeof e.render&&void 0===e.$$typeof){b.tag=1;b.memoizedState=null;b.updateQueue=null;if(Ff(d)){var f=!0;Jf(b)}else f=!1;b.memoizedState=null!==e.state&&void 0!==e.state?e.state:null;xg(b);var g=d.getDerivedStateFromProps;\"function\"===typeof g&&Gg(b,d,g,a);e.updater=Kg;b.stateNode=e;e._reactInternals=b;Og(b,d,a,c);b=qi(null,b,d,!0,f,c)}else b.tag=0,fi(null,b,e,c),b=b.child;return b;case 16:e=b.elementType;a:{null!==a&&(a.alternate=null,b.alternate=null,b.flags|=2);\na=b.pendingProps;f=e._init;e=f(e._payload);b.type=e;f=b.tag=hk(e);a=lg(e,a);switch(f){case 0:b=li(null,b,e,a,c);break a;case 1:b=pi(null,b,e,a,c);break a;case 11:b=gi(null,b,e,a,c);break a;case 14:b=ii(null,b,e,lg(e.type,a),d,c);break a}throw Error(y(306,e,\"\"));}return b;case 0:return d=b.type,e=b.pendingProps,e=b.elementType===d?e:lg(d,e),li(a,b,d,e,c);case 1:return d=b.type,e=b.pendingProps,e=b.elementType===d?e:lg(d,e),pi(a,b,d,e,c);case 3:ri(b);d=b.updateQueue;if(null===a||null===d)throw Error(y(282));\nd=b.pendingProps;e=b.memoizedState;e=null!==e?e.element:null;yg(a,b);Cg(b,d,null,c);d=b.memoizedState.element;if(d===e)sh(),b=hi(a,b,c);else{e=b.stateNode;if(f=e.hydrate)kh=rf(b.stateNode.containerInfo.firstChild),jh=b,f=lh=!0;if(f){a=e.mutableSourceEagerHydrationData;if(null!=a)for(e=0;e 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nconst base64 = require('base64-js')\nconst ieee754 = require('ieee754')\nconst customInspectSymbol =\n (typeof Symbol === 'function' && typeof Symbol['for'] === 'function') // eslint-disable-line dot-notation\n ? Symbol['for']('nodejs.util.inspect.custom') // eslint-disable-line dot-notation\n : null\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\nconst K_MAX_LENGTH = 0x7fffffff\nexports.kMaxLength = K_MAX_LENGTH\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Print warning and recommend using `buffer` v4.x which has an Object\n * implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * We report that the browser does not support typed arrays if the are not subclassable\n * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`\n * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support\n * for __proto__ and has a buggy typed array implementation.\n */\nBuffer.TYPED_ARRAY_SUPPORT = typedArraySupport()\n\nif (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&\n typeof console.error === 'function') {\n console.error(\n 'This browser lacks typed array (Uint8Array) support which is required by ' +\n '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'\n )\n}\n\nfunction typedArraySupport () {\n // Can typed array instances can be augmented?\n try {\n const arr = new Uint8Array(1)\n const proto = { foo: function () { return 42 } }\n Object.setPrototypeOf(proto, Uint8Array.prototype)\n Object.setPrototypeOf(arr, proto)\n return arr.foo() === 42\n } catch (e) {\n return false\n }\n}\n\nObject.defineProperty(Buffer.prototype, 'parent', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.buffer\n }\n})\n\nObject.defineProperty(Buffer.prototype, 'offset', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.byteOffset\n }\n})\n\nfunction createBuffer (length) {\n if (length > K_MAX_LENGTH) {\n throw new RangeError('The value \"' + length + '\" is invalid for option \"size\"')\n }\n // Return an augmented `Uint8Array` instance\n const buf = new Uint8Array(length)\n Object.setPrototypeOf(buf, Buffer.prototype)\n return buf\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new TypeError(\n 'The \"string\" argument must be of type string. Received type number'\n )\n }\n return allocUnsafe(arg)\n }\n return from(arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\nfunction from (value, encodingOrOffset, length) {\n if (typeof value === 'string') {\n return fromString(value, encodingOrOffset)\n }\n\n if (ArrayBuffer.isView(value)) {\n return fromArrayView(value)\n }\n\n if (value == null) {\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n }\n\n if (isInstance(value, ArrayBuffer) ||\n (value && isInstance(value.buffer, ArrayBuffer))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof SharedArrayBuffer !== 'undefined' &&\n (isInstance(value, SharedArrayBuffer) ||\n (value && isInstance(value.buffer, SharedArrayBuffer)))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof value === 'number') {\n throw new TypeError(\n 'The \"value\" argument must not be of type number. Received type number'\n )\n }\n\n const valueOf = value.valueOf && value.valueOf()\n if (valueOf != null && valueOf !== value) {\n return Buffer.from(valueOf, encodingOrOffset, length)\n }\n\n const b = fromObject(value)\n if (b) return b\n\n if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&\n typeof value[Symbol.toPrimitive] === 'function') {\n return Buffer.from(value[Symbol.toPrimitive]('string'), encodingOrOffset, length)\n }\n\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(value, encodingOrOffset, length)\n}\n\n// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:\n// https://github.com/feross/buffer/pull/148\nObject.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)\nObject.setPrototypeOf(Buffer, Uint8Array)\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be of type number')\n } else if (size < 0) {\n throw new RangeError('The value \"' + size + '\" is invalid for option \"size\"')\n }\n}\n\nfunction alloc (size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpreted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(size).fill(fill, encoding)\n : createBuffer(size).fill(fill)\n }\n return createBuffer(size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(size, fill, encoding)\n}\n\nfunction allocUnsafe (size) {\n assertSize(size)\n return createBuffer(size < 0 ? 0 : checked(size) | 0)\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(size)\n}\n\nfunction fromString (string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n\n const length = byteLength(string, encoding) | 0\n let buf = createBuffer(length)\n\n const actual = buf.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n buf = buf.slice(0, actual)\n }\n\n return buf\n}\n\nfunction fromArrayLike (array) {\n const length = array.length < 0 ? 0 : checked(array.length) | 0\n const buf = createBuffer(length)\n for (let i = 0; i < length; i += 1) {\n buf[i] = array[i] & 255\n }\n return buf\n}\n\nfunction fromArrayView (arrayView) {\n if (isInstance(arrayView, Uint8Array)) {\n const copy = new Uint8Array(arrayView)\n return fromArrayBuffer(copy.buffer, copy.byteOffset, copy.byteLength)\n }\n return fromArrayLike(arrayView)\n}\n\nfunction fromArrayBuffer (array, byteOffset, length) {\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\"offset\" is outside of buffer bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\"length\" is outside of buffer bounds')\n }\n\n let buf\n if (byteOffset === undefined && length === undefined) {\n buf = new Uint8Array(array)\n } else if (length === undefined) {\n buf = new Uint8Array(array, byteOffset)\n } else {\n buf = new Uint8Array(array, byteOffset, length)\n }\n\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(buf, Buffer.prototype)\n\n return buf\n}\n\nfunction fromObject (obj) {\n if (Buffer.isBuffer(obj)) {\n const len = checked(obj.length) | 0\n const buf = createBuffer(len)\n\n if (buf.length === 0) {\n return buf\n }\n\n obj.copy(buf, 0, 0, len)\n return buf\n }\n\n if (obj.length !== undefined) {\n if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {\n return createBuffer(0)\n }\n return fromArrayLike(obj)\n }\n\n if (obj.type === 'Buffer' && Array.isArray(obj.data)) {\n return fromArrayLike(obj.data)\n }\n}\n\nfunction checked (length) {\n // Note: cannot use `length < K_MAX_LENGTH` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= K_MAX_LENGTH) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return b != null && b._isBuffer === true &&\n b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false\n}\n\nBuffer.compare = function compare (a, b) {\n if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)\n if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError(\n 'The \"buf1\", \"buf2\" arguments must be one of type Buffer or Uint8Array'\n )\n }\n\n if (a === b) return 0\n\n let x = a.length\n let y = b.length\n\n for (let i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!Array.isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n let i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n const buffer = Buffer.allocUnsafe(length)\n let pos = 0\n for (i = 0; i < list.length; ++i) {\n let buf = list[i]\n if (isInstance(buf, Uint8Array)) {\n if (pos + buf.length > buffer.length) {\n if (!Buffer.isBuffer(buf)) buf = Buffer.from(buf)\n buf.copy(buffer, pos)\n } else {\n Uint8Array.prototype.set.call(\n buffer,\n buf,\n pos\n )\n }\n } else if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n } else {\n buf.copy(buffer, pos)\n }\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n throw new TypeError(\n 'The \"string\" argument must be one of type string, Buffer, or ArrayBuffer. ' +\n 'Received type ' + typeof string\n )\n }\n\n const len = string.length\n const mustMatch = (arguments.length > 2 && arguments[2] === true)\n if (!mustMatch && len === 0) return 0\n\n // Use a for loop to avoid recursion\n let loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) {\n return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8\n }\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n let loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coercion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)\n// to detect a Buffer instance. It's not possible to use `instanceof Buffer`\n// reliably in a browserify context because there could be multiple different\n// copies of the 'buffer' package in use. This method works even for Buffer\n// instances that were created from another copy of the `buffer` package.\n// See: https://github.com/feross/buffer/issues/154\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n const i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n const len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (let i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n const len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (let i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n const len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (let i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n const length = this.length\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.toLocaleString = Buffer.prototype.toString\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n let str = ''\n const max = exports.INSPECT_MAX_BYTES\n str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()\n if (this.length > max) str += ' ... '\n return ''\n}\nif (customInspectSymbol) {\n Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (isInstance(target, Uint8Array)) {\n target = Buffer.from(target, target.offset, target.byteLength)\n }\n if (!Buffer.isBuffer(target)) {\n throw new TypeError(\n 'The \"target\" argument must be one of type Buffer or Uint8Array. ' +\n 'Received type ' + (typeof target)\n )\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n let x = thisEnd - thisStart\n let y = end - start\n const len = Math.min(x, y)\n\n const thisCopy = this.slice(thisStart, thisEnd)\n const targetCopy = target.slice(start, end)\n\n for (let i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (numberIsNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n let indexSize = 1\n let arrLength = arr.length\n let valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n let i\n if (dir) {\n let foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n let found = true\n for (let j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n const remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n const strLen = string.length\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n let i\n for (i = 0; i < length; ++i) {\n const parsed = parseInt(string.substr(i * 2, 2), 16)\n if (numberIsNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset >>> 0\n if (isFinite(length)) {\n length = length >>> 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n const remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n let loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n case 'latin1':\n case 'binary':\n return asciiWrite(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n const res = []\n\n let i = start\n while (i < end) {\n const firstByte = buf[i]\n let codePoint = null\n let bytesPerSequence = (firstByte > 0xEF)\n ? 4\n : (firstByte > 0xDF)\n ? 3\n : (firstByte > 0xBF)\n ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n let secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nconst MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n const len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n let res = ''\n let i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n let ret = ''\n end = Math.min(buf.length, end)\n\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n let ret = ''\n end = Math.min(buf.length, end)\n\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n const len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n let out = ''\n for (let i = start; i < end; ++i) {\n out += hexSliceLookupTable[buf[i]]\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n const bytes = buf.slice(start, end)\n let res = ''\n // If bytes.length is odd, the last 8 bits must be ignored (same as node.js)\n for (let i = 0; i < bytes.length - 1; i += 2) {\n res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n const len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n const newBuf = this.subarray(start, end)\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(newBuf, Buffer.prototype)\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUintLE =\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let val = this[offset]\n let mul = 1\n let i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUintBE =\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n let val = this[offset + --byteLength]\n let mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUint8 =\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUint16LE =\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUint16BE =\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUint32LE =\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUint32BE =\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readBigUInt64LE = defineBigIntMethod(function readBigUInt64LE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const lo = first +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 24\n\n const hi = this[++offset] +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n last * 2 ** 24\n\n return BigInt(lo) + (BigInt(hi) << BigInt(32))\n})\n\nBuffer.prototype.readBigUInt64BE = defineBigIntMethod(function readBigUInt64BE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const hi = first * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n this[++offset]\n\n const lo = this[++offset] * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n last\n\n return (BigInt(hi) << BigInt(32)) + BigInt(lo)\n})\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let val = this[offset]\n let mul = 1\n let i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let i = byteLength\n let mul = 1\n let val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n const val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n const val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readBigInt64LE = defineBigIntMethod(function readBigInt64LE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const val = this[offset + 4] +\n this[offset + 5] * 2 ** 8 +\n this[offset + 6] * 2 ** 16 +\n (last << 24) // Overflow\n\n return (BigInt(val) << BigInt(32)) +\n BigInt(first +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 24)\n})\n\nBuffer.prototype.readBigInt64BE = defineBigIntMethod(function readBigInt64BE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const val = (first << 24) + // Overflow\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n this[++offset]\n\n return (BigInt(val) << BigInt(32)) +\n BigInt(this[++offset] * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n last)\n})\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUintLE =\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n let mul = 1\n let i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUintBE =\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n let i = byteLength - 1\n let mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUint8 =\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeUint16LE =\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeUint16BE =\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeUint32LE =\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeUint32BE =\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nfunction wrtBigUInt64LE (buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7)\n\n let lo = Number(value & BigInt(0xffffffff))\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff))\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n return offset\n}\n\nfunction wrtBigUInt64BE (buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7)\n\n let lo = Number(value & BigInt(0xffffffff))\n buf[offset + 7] = lo\n lo = lo >> 8\n buf[offset + 6] = lo\n lo = lo >> 8\n buf[offset + 5] = lo\n lo = lo >> 8\n buf[offset + 4] = lo\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff))\n buf[offset + 3] = hi\n hi = hi >> 8\n buf[offset + 2] = hi\n hi = hi >> 8\n buf[offset + 1] = hi\n hi = hi >> 8\n buf[offset] = hi\n return offset + 8\n}\n\nBuffer.prototype.writeBigUInt64LE = defineBigIntMethod(function writeBigUInt64LE (value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'))\n})\n\nBuffer.prototype.writeBigUInt64BE = defineBigIntMethod(function writeBigUInt64BE (value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'))\n})\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n const limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n let i = 0\n let mul = 1\n let sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n const limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n let i = byteLength - 1\n let mul = 1\n let sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeBigInt64LE = defineBigIntMethod(function writeBigInt64LE (value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'))\n})\n\nBuffer.prototype.writeBigInt64BE = defineBigIntMethod(function writeBigInt64BE (value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'))\n})\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('Index out of range')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n const len = end - start\n\n if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {\n // Use built-in when available, missing from IE11\n this.copyWithin(targetStart, start, end)\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, end),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n if (val.length === 1) {\n const code = val.charCodeAt(0)\n if ((encoding === 'utf8' && code < 128) ||\n encoding === 'latin1') {\n // Fast path: If `val` fits into a single byte, use that numeric value.\n val = code\n }\n }\n } else if (typeof val === 'number') {\n val = val & 255\n } else if (typeof val === 'boolean') {\n val = Number(val)\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n let i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n const bytes = Buffer.isBuffer(val)\n ? val\n : Buffer.from(val, encoding)\n const len = bytes.length\n if (len === 0) {\n throw new TypeError('The value \"' + val +\n '\" is invalid for argument \"value\"')\n }\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// CUSTOM ERRORS\n// =============\n\n// Simplified versions from Node, changed for Buffer-only usage\nconst errors = {}\nfunction E (sym, getMessage, Base) {\n errors[sym] = class NodeError extends Base {\n constructor () {\n super()\n\n Object.defineProperty(this, 'message', {\n value: getMessage.apply(this, arguments),\n writable: true,\n configurable: true\n })\n\n // Add the error code to the name to include it in the stack trace.\n this.name = `${this.name} [${sym}]`\n // Access the stack to generate the error message including the error code\n // from the name.\n this.stack // eslint-disable-line no-unused-expressions\n // Reset the name to the actual name.\n delete this.name\n }\n\n get code () {\n return sym\n }\n\n set code (value) {\n Object.defineProperty(this, 'code', {\n configurable: true,\n enumerable: true,\n value,\n writable: true\n })\n }\n\n toString () {\n return `${this.name} [${sym}]: ${this.message}`\n }\n }\n}\n\nE('ERR_BUFFER_OUT_OF_BOUNDS',\n function (name) {\n if (name) {\n return `${name} is outside of buffer bounds`\n }\n\n return 'Attempt to access memory outside buffer bounds'\n }, RangeError)\nE('ERR_INVALID_ARG_TYPE',\n function (name, actual) {\n return `The \"${name}\" argument must be of type number. Received type ${typeof actual}`\n }, TypeError)\nE('ERR_OUT_OF_RANGE',\n function (str, range, input) {\n let msg = `The value of \"${str}\" is out of range.`\n let received = input\n if (Number.isInteger(input) && Math.abs(input) > 2 ** 32) {\n received = addNumericalSeparator(String(input))\n } else if (typeof input === 'bigint') {\n received = String(input)\n if (input > BigInt(2) ** BigInt(32) || input < -(BigInt(2) ** BigInt(32))) {\n received = addNumericalSeparator(received)\n }\n received += 'n'\n }\n msg += ` It must be ${range}. Received ${received}`\n return msg\n }, RangeError)\n\nfunction addNumericalSeparator (val) {\n let res = ''\n let i = val.length\n const start = val[0] === '-' ? 1 : 0\n for (; i >= start + 4; i -= 3) {\n res = `_${val.slice(i - 3, i)}${res}`\n }\n return `${val.slice(0, i)}${res}`\n}\n\n// CHECK FUNCTIONS\n// ===============\n\nfunction checkBounds (buf, offset, byteLength) {\n validateNumber(offset, 'offset')\n if (buf[offset] === undefined || buf[offset + byteLength] === undefined) {\n boundsError(offset, buf.length - (byteLength + 1))\n }\n}\n\nfunction checkIntBI (value, min, max, buf, offset, byteLength) {\n if (value > max || value < min) {\n const n = typeof min === 'bigint' ? 'n' : ''\n let range\n if (byteLength > 3) {\n if (min === 0 || min === BigInt(0)) {\n range = `>= 0${n} and < 2${n} ** ${(byteLength + 1) * 8}${n}`\n } else {\n range = `>= -(2${n} ** ${(byteLength + 1) * 8 - 1}${n}) and < 2 ** ` +\n `${(byteLength + 1) * 8 - 1}${n}`\n }\n } else {\n range = `>= ${min}${n} and <= ${max}${n}`\n }\n throw new errors.ERR_OUT_OF_RANGE('value', range, value)\n }\n checkBounds(buf, offset, byteLength)\n}\n\nfunction validateNumber (value, name) {\n if (typeof value !== 'number') {\n throw new errors.ERR_INVALID_ARG_TYPE(name, 'number', value)\n }\n}\n\nfunction boundsError (value, length, type) {\n if (Math.floor(value) !== value) {\n validateNumber(value, type)\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset', 'an integer', value)\n }\n\n if (length < 0) {\n throw new errors.ERR_BUFFER_OUT_OF_BOUNDS()\n }\n\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset',\n `>= ${type ? 1 : 0} and <= ${length}`,\n value)\n}\n\n// HELPER FUNCTIONS\n// ================\n\nconst INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node takes equal signs as end of the Base64 encoding\n str = str.split('=')[0]\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = str.trim().replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n let codePoint\n const length = string.length\n let leadSurrogate = null\n const bytes = []\n\n for (let i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n const byteArray = []\n for (let i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n let c, hi, lo\n const byteArray = []\n for (let i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n let i\n for (i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\n// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass\n// the `instanceof` check but they should be treated as of that type.\n// See: https://github.com/feross/buffer/issues/166\nfunction isInstance (obj, type) {\n return obj instanceof type ||\n (obj != null && obj.constructor != null && obj.constructor.name != null &&\n obj.constructor.name === type.name)\n}\nfunction numberIsNaN (obj) {\n // For IE11 support\n return obj !== obj // eslint-disable-line no-self-compare\n}\n\n// Create lookup table for `toString('hex')`\n// See: https://github.com/feross/buffer/issues/219\nconst hexSliceLookupTable = (function () {\n const alphabet = '0123456789abcdef'\n const table = new Array(256)\n for (let i = 0; i < 16; ++i) {\n const i16 = i * 16\n for (let j = 0; j < 16; ++j) {\n table[i16 + j] = alphabet[i] + alphabet[j]\n }\n }\n return table\n})()\n\n// Return not function with Error if BigInt not supported\nfunction defineBigIntMethod (fn) {\n return typeof BigInt === 'undefined' ? BufferBigIntNotDefined : fn\n}\n\nfunction BufferBigIntNotDefined () {\n throw new Error('BigInt not supported')\n}\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","\"use strict\";Object.defineProperty(exports,Symbol.toStringTag,{value:\"Module\"});const t=require(\"buffer-polyfill\"),r=require(\"process\"),o=e=>e&&e.__esModule?e:{default:e},l=o(r),u=globalThis||void 0||self;Object.defineProperty(exports,\"Buffer\",{enumerable:!0,get:()=>t.Buffer});Object.defineProperty(exports,\"process\",{enumerable:!0,get:()=>l.default});exports.global=u;\n//# sourceMappingURL=index.cjs.map\n","/** @license React v16.13.1\n * react-is.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';var b=\"function\"===typeof Symbol&&Symbol.for,c=b?Symbol.for(\"react.element\"):60103,d=b?Symbol.for(\"react.portal\"):60106,e=b?Symbol.for(\"react.fragment\"):60107,f=b?Symbol.for(\"react.strict_mode\"):60108,g=b?Symbol.for(\"react.profiler\"):60114,h=b?Symbol.for(\"react.provider\"):60109,k=b?Symbol.for(\"react.context\"):60110,l=b?Symbol.for(\"react.async_mode\"):60111,m=b?Symbol.for(\"react.concurrent_mode\"):60111,n=b?Symbol.for(\"react.forward_ref\"):60112,p=b?Symbol.for(\"react.suspense\"):60113,q=b?\nSymbol.for(\"react.suspense_list\"):60120,r=b?Symbol.for(\"react.memo\"):60115,t=b?Symbol.for(\"react.lazy\"):60116,v=b?Symbol.for(\"react.block\"):60121,w=b?Symbol.for(\"react.fundamental\"):60117,x=b?Symbol.for(\"react.responder\"):60118,y=b?Symbol.for(\"react.scope\"):60119;\nfunction z(a){if(\"object\"===typeof a&&null!==a){var u=a.$$typeof;switch(u){case c:switch(a=a.type,a){case l:case m:case e:case g:case f:case p:return a;default:switch(a=a&&a.$$typeof,a){case k:case n:case t:case r:case h:return a;default:return u}}case d:return u}}}function A(a){return z(a)===m}exports.AsyncMode=l;exports.ConcurrentMode=m;exports.ContextConsumer=k;exports.ContextProvider=h;exports.Element=c;exports.ForwardRef=n;exports.Fragment=e;exports.Lazy=t;exports.Memo=r;exports.Portal=d;\nexports.Profiler=g;exports.StrictMode=f;exports.Suspense=p;exports.isAsyncMode=function(a){return A(a)||z(a)===l};exports.isConcurrentMode=A;exports.isContextConsumer=function(a){return z(a)===k};exports.isContextProvider=function(a){return z(a)===h};exports.isElement=function(a){return\"object\"===typeof a&&null!==a&&a.$$typeof===c};exports.isForwardRef=function(a){return z(a)===n};exports.isFragment=function(a){return z(a)===e};exports.isLazy=function(a){return z(a)===t};\nexports.isMemo=function(a){return z(a)===r};exports.isPortal=function(a){return z(a)===d};exports.isProfiler=function(a){return z(a)===g};exports.isStrictMode=function(a){return z(a)===f};exports.isSuspense=function(a){return z(a)===p};\nexports.isValidElementType=function(a){return\"string\"===typeof a||\"function\"===typeof a||a===e||a===m||a===g||a===f||a===p||a===q||\"object\"===typeof a&&null!==a&&(a.$$typeof===t||a.$$typeof===r||a.$$typeof===h||a.$$typeof===k||a.$$typeof===n||a.$$typeof===w||a.$$typeof===x||a.$$typeof===y||a.$$typeof===v)};exports.typeOf=z;\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react-is.production.min.js');\n} else {\n module.exports = require('./cjs/react-is.development.js');\n}\n","function stylis_min (W) {\n function M(d, c, e, h, a) {\n for (var m = 0, b = 0, v = 0, n = 0, q, g, x = 0, K = 0, k, u = k = q = 0, l = 0, r = 0, I = 0, t = 0, B = e.length, J = B - 1, y, f = '', p = '', F = '', G = '', C; l < B;) {\n g = e.charCodeAt(l);\n l === J && 0 !== b + n + v + m && (0 !== b && (g = 47 === b ? 10 : 47), n = v = m = 0, B++, J++);\n\n if (0 === b + n + v + m) {\n if (l === J && (0 < r && (f = f.replace(N, '')), 0 < f.trim().length)) {\n switch (g) {\n case 32:\n case 9:\n case 59:\n case 13:\n case 10:\n break;\n\n default:\n f += e.charAt(l);\n }\n\n g = 59;\n }\n\n switch (g) {\n case 123:\n f = f.trim();\n q = f.charCodeAt(0);\n k = 1;\n\n for (t = ++l; l < B;) {\n switch (g = e.charCodeAt(l)) {\n case 123:\n k++;\n break;\n\n case 125:\n k--;\n break;\n\n case 47:\n switch (g = e.charCodeAt(l + 1)) {\n case 42:\n case 47:\n a: {\n for (u = l + 1; u < J; ++u) {\n switch (e.charCodeAt(u)) {\n case 47:\n if (42 === g && 42 === e.charCodeAt(u - 1) && l + 2 !== u) {\n l = u + 1;\n break a;\n }\n\n break;\n\n case 10:\n if (47 === g) {\n l = u + 1;\n break a;\n }\n\n }\n }\n\n l = u;\n }\n\n }\n\n break;\n\n case 91:\n g++;\n\n case 40:\n g++;\n\n case 34:\n case 39:\n for (; l++ < J && e.charCodeAt(l) !== g;) {\n }\n\n }\n\n if (0 === k) break;\n l++;\n }\n\n k = e.substring(t, l);\n 0 === q && (q = (f = f.replace(ca, '').trim()).charCodeAt(0));\n\n switch (q) {\n case 64:\n 0 < r && (f = f.replace(N, ''));\n g = f.charCodeAt(1);\n\n switch (g) {\n case 100:\n case 109:\n case 115:\n case 45:\n r = c;\n break;\n\n default:\n r = O;\n }\n\n k = M(c, r, k, g, a + 1);\n t = k.length;\n 0 < A && (r = X(O, f, I), C = H(3, k, r, c, D, z, t, g, a, h), f = r.join(''), void 0 !== C && 0 === (t = (k = C.trim()).length) && (g = 0, k = ''));\n if (0 < t) switch (g) {\n case 115:\n f = f.replace(da, ea);\n\n case 100:\n case 109:\n case 45:\n k = f + '{' + k + '}';\n break;\n\n case 107:\n f = f.replace(fa, '$1 $2');\n k = f + '{' + k + '}';\n k = 1 === w || 2 === w && L('@' + k, 3) ? 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'';\n B.use = T;\n B.set = U;\n void 0 !== W && U(W);\n return B;\n}\n\nexport default stylis_min;\n","var unitlessKeys = {\n animationIterationCount: 1,\n borderImageOutset: 1,\n borderImageSlice: 1,\n borderImageWidth: 1,\n boxFlex: 1,\n boxFlexGroup: 1,\n boxOrdinalGroup: 1,\n columnCount: 1,\n columns: 1,\n flex: 1,\n flexGrow: 1,\n flexPositive: 1,\n flexShrink: 1,\n flexNegative: 1,\n flexOrder: 1,\n gridRow: 1,\n gridRowEnd: 1,\n gridRowSpan: 1,\n gridRowStart: 1,\n gridColumn: 1,\n gridColumnEnd: 1,\n gridColumnSpan: 1,\n gridColumnStart: 1,\n msGridRow: 1,\n msGridRowSpan: 1,\n msGridColumn: 1,\n msGridColumnSpan: 1,\n fontWeight: 1,\n lineHeight: 1,\n opacity: 1,\n order: 1,\n orphans: 1,\n tabSize: 1,\n widows: 1,\n zIndex: 1,\n zoom: 1,\n WebkitLineClamp: 1,\n // SVG-related properties\n fillOpacity: 1,\n floodOpacity: 1,\n stopOpacity: 1,\n strokeDasharray: 1,\n strokeDashoffset: 1,\n strokeMiterlimit: 1,\n strokeOpacity: 1,\n strokeWidth: 1\n};\n\nexport default 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Inc.\n * Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms.\n */\nvar REACT_STATICS = {\n childContextTypes: true,\n contextType: true,\n contextTypes: true,\n defaultProps: true,\n displayName: true,\n getDefaultProps: true,\n getDerivedStateFromError: true,\n getDerivedStateFromProps: true,\n mixins: true,\n propTypes: true,\n type: true\n};\nvar KNOWN_STATICS = {\n name: true,\n length: true,\n prototype: true,\n caller: true,\n callee: true,\n arguments: true,\n arity: true\n};\nvar FORWARD_REF_STATICS = {\n '$$typeof': true,\n render: true,\n defaultProps: true,\n displayName: true,\n propTypes: true\n};\nvar MEMO_STATICS = {\n '$$typeof': true,\n compare: true,\n defaultProps: true,\n displayName: true,\n propTypes: true,\n type: true\n};\nvar TYPE_STATICS = {};\nTYPE_STATICS[reactIs.ForwardRef] = FORWARD_REF_STATICS;\nTYPE_STATICS[reactIs.Memo] = MEMO_STATICS;\n\nfunction getStatics(component) {\n // React v16.11 and below\n if (reactIs.isMemo(component)) {\n return MEMO_STATICS;\n } // React v16.12 and above\n\n\n return TYPE_STATICS[component['$$typeof']] || REACT_STATICS;\n}\n\nvar defineProperty = Object.defineProperty;\nvar getOwnPropertyNames = Object.getOwnPropertyNames;\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\nvar getPrototypeOf = Object.getPrototypeOf;\nvar objectPrototype = Object.prototype;\nfunction hoistNonReactStatics(targetComponent, sourceComponent, blacklist) {\n if (typeof sourceComponent !== 'string') {\n // don't hoist over string (html) components\n if (objectPrototype) {\n var inheritedComponent = getPrototypeOf(sourceComponent);\n\n if (inheritedComponent && inheritedComponent !== objectPrototype) {\n hoistNonReactStatics(targetComponent, inheritedComponent, blacklist);\n }\n }\n\n var keys = getOwnPropertyNames(sourceComponent);\n\n if (getOwnPropertySymbols) {\n keys = keys.concat(getOwnPropertySymbols(sourceComponent));\n }\n\n var targetStatics = getStatics(targetComponent);\n var sourceStatics = getStatics(sourceComponent);\n\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n\n if (!KNOWN_STATICS[key] && !(blacklist && blacklist[key]) && !(sourceStatics && sourceStatics[key]) && !(targetStatics && targetStatics[key])) {\n var descriptor = getOwnPropertyDescriptor(sourceComponent, key);\n\n try {\n // Avoid failures from read-only properties\n defineProperty(targetComponent, key, descriptor);\n } catch (e) {}\n }\n }\n }\n\n return targetComponent;\n}\n\nmodule.exports = hoistNonReactStatics;\n","import{typeOf as e,isElement as t,isValidElementType as n}from\"react-is\";import r,{useState as o,useContext as s,useMemo as i,useEffect as a,useRef as c,createElement as u,useDebugValue as l,useLayoutEffect as d}from\"react\";import h from\"shallowequal\";import p from\"@emotion/stylis\";import f from\"@emotion/unitless\";import m from\"@emotion/is-prop-valid\";import y from\"hoist-non-react-statics\";function v(){return(v=Object.assign||function(e){for(var t=1;t ({})}\\n```\\n\\n',8:'ThemeProvider: Please make your \"theme\" prop an object.\\n\\n',9:\"Missing document ``\\n\\n\",10:\"Cannot find a StyleSheet instance. 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This is the standard for\n * most web apps, but it requires some configuration on the server to ensure you\n * serve the same app at multiple URLs.\n *\n * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createbrowserhistory\n */\n\nfunction createBrowserHistory(options) {\n if (options === void 0) {\n options = {};\n }\n\n function createBrowserLocation(window, globalHistory) {\n let {\n pathname,\n search,\n hash\n } = window.location;\n return createLocation(\"\", {\n pathname,\n search,\n hash\n }, // state defaults to `null` because `window.history.state` does\n globalHistory.state && globalHistory.state.usr || null, globalHistory.state && globalHistory.state.key || \"default\");\n }\n\n function createBrowserHref(window, to) {\n return typeof to === \"string\" ? to : createPath(to);\n }\n\n return getUrlBasedHistory(createBrowserLocation, createBrowserHref, null, options);\n}\n/**\n * Hash history stores the location in window.location.hash. This makes it ideal\n * for situations where you don't want to send the location to the server for\n * some reason, either because you do cannot configure it or the URL space is\n * reserved for something else.\n *\n * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createhashhistory\n */\n\nfunction createHashHistory(options) {\n if (options === void 0) {\n options = {};\n }\n\n function createHashLocation(window, globalHistory) {\n let {\n pathname = \"/\",\n search = \"\",\n hash = \"\"\n } = parsePath(window.location.hash.substr(1));\n return createLocation(\"\", {\n pathname,\n search,\n hash\n }, // state defaults to `null` because `window.history.state` does\n globalHistory.state && globalHistory.state.usr || null, globalHistory.state && globalHistory.state.key || \"default\");\n }\n\n function createHashHref(window, to) {\n let base = window.document.querySelector(\"base\");\n let href = \"\";\n\n if (base && base.getAttribute(\"href\")) {\n let url = window.location.href;\n let hashIndex = url.indexOf(\"#\");\n href = hashIndex === -1 ? url : url.slice(0, hashIndex);\n }\n\n return href + \"#\" + (typeof to === \"string\" ? to : createPath(to));\n }\n\n function validateHashLocation(location, to) {\n warning(location.pathname.charAt(0) === \"/\", \"relative pathnames are not supported in hash history.push(\" + JSON.stringify(to) + \")\");\n }\n\n return getUrlBasedHistory(createHashLocation, createHashHref, validateHashLocation, options);\n}\nfunction invariant(value, message) {\n if (value === false || value === null || typeof value === \"undefined\") {\n throw new Error(message);\n }\n}\nfunction warning(cond, message) {\n if (!cond) {\n // eslint-disable-next-line no-console\n if (typeof console !== \"undefined\") console.warn(message);\n\n try {\n // Welcome to debugging history!\n //\n // This error is thrown as a convenience so you can more easily\n // find the source for a warning that appears in the console by\n // enabling \"pause on exceptions\" in your JavaScript debugger.\n throw new Error(message); // eslint-disable-next-line no-empty\n } catch (e) {}\n }\n}\n\nfunction createKey() {\n return Math.random().toString(36).substr(2, 8);\n}\n/**\n * For browser-based histories, we combine the state and key into an object\n */\n\n\nfunction getHistoryState(location, index) {\n return {\n usr: location.state,\n key: location.key,\n idx: index\n };\n}\n/**\n * Creates a Location object with a unique key from the given Path\n */\n\n\nfunction createLocation(current, to, state, key) {\n if (state === void 0) {\n state = null;\n }\n\n let location = _extends({\n pathname: typeof current === \"string\" ? current : current.pathname,\n search: \"\",\n hash: \"\"\n }, typeof to === \"string\" ? parsePath(to) : to, {\n state,\n // TODO: This could be cleaned up. push/replace should probably just take\n // full Locations now and avoid the need to run through this flow at all\n // But that's a pretty big refactor to the current test suite so going to\n // keep as is for the time being and just let any incoming keys take precedence\n key: to && to.key || key || createKey()\n });\n\n return location;\n}\n/**\n * Creates a string URL path from the given pathname, search, and hash components.\n */\n\nfunction createPath(_ref) {\n let {\n pathname = \"/\",\n search = \"\",\n hash = \"\"\n } = _ref;\n if (search && search !== \"?\") pathname += search.charAt(0) === \"?\" ? search : \"?\" + search;\n if (hash && hash !== \"#\") pathname += hash.charAt(0) === \"#\" ? hash : \"#\" + hash;\n return pathname;\n}\n/**\n * Parses a string URL path into its separate pathname, search, and hash components.\n */\n\nfunction parsePath(path) {\n let parsedPath = {};\n\n if (path) {\n let hashIndex = path.indexOf(\"#\");\n\n if (hashIndex >= 0) {\n parsedPath.hash = path.substr(hashIndex);\n path = path.substr(0, hashIndex);\n }\n\n let searchIndex = path.indexOf(\"?\");\n\n if (searchIndex >= 0) {\n parsedPath.search = path.substr(searchIndex);\n path = path.substr(0, searchIndex);\n }\n\n if (path) {\n parsedPath.pathname = path;\n }\n }\n\n return parsedPath;\n}\n\nfunction getUrlBasedHistory(getLocation, createHref, validateLocation, options) {\n if (options === void 0) {\n options = {};\n }\n\n let {\n window = document.defaultView,\n v5Compat = false\n } = options;\n let globalHistory = window.history;\n let action = Action.Pop;\n let listener = null;\n let index = getIndex(); // Index should only be null when we initialize. If not, it's because the\n // user called history.pushState or history.replaceState directly, in which\n // case we should log a warning as it will result in bugs.\n\n if (index == null) {\n index = 0;\n globalHistory.replaceState(_extends({}, globalHistory.state, {\n idx: index\n }), \"\");\n }\n\n function getIndex() {\n let state = globalHistory.state || {\n idx: null\n };\n return state.idx;\n }\n\n function handlePop() {\n action = Action.Pop;\n let nextIndex = getIndex();\n let delta = nextIndex == null ? null : nextIndex - index;\n index = nextIndex;\n\n if (listener) {\n listener({\n action,\n location: history.location,\n delta\n });\n }\n }\n\n function push(to, state) {\n action = Action.Push;\n let location = createLocation(history.location, to, state);\n if (validateLocation) validateLocation(location, to);\n index = getIndex() + 1;\n let historyState = getHistoryState(location, index);\n let url = history.createHref(location); // try...catch because iOS limits us to 100 pushState calls :/\n\n try {\n globalHistory.pushState(historyState, \"\", url);\n } catch (error) {\n // They are going to lose state here, but there is no real\n // way to warn them about it since the page will refresh...\n window.location.assign(url);\n }\n\n if (v5Compat && listener) {\n listener({\n action,\n location: history.location,\n delta: 1\n });\n }\n }\n\n function replace(to, state) {\n action = Action.Replace;\n let location = createLocation(history.location, to, state);\n if (validateLocation) validateLocation(location, to);\n index = getIndex();\n let historyState = getHistoryState(location, index);\n let url = history.createHref(location);\n globalHistory.replaceState(historyState, \"\", url);\n\n if (v5Compat && listener) {\n listener({\n action,\n location: history.location,\n delta: 0\n });\n }\n }\n\n function createURL(to) {\n // window.location.origin is \"null\" (the literal string value) in Firefox\n // under certain conditions, notably when serving from a local HTML file\n // See https://bugzilla.mozilla.org/show_bug.cgi?id=878297\n let base = window.location.origin !== \"null\" ? window.location.origin : window.location.href;\n let href = typeof to === \"string\" ? to : createPath(to);\n invariant(base, \"No window.location.(origin|href) available to create URL for href: \" + href);\n return new URL(href, base);\n }\n\n let history = {\n get action() {\n return action;\n },\n\n get location() {\n return getLocation(window, globalHistory);\n },\n\n listen(fn) {\n if (listener) {\n throw new Error(\"A history only accepts one active listener\");\n }\n\n window.addEventListener(PopStateEventType, handlePop);\n listener = fn;\n return () => {\n window.removeEventListener(PopStateEventType, handlePop);\n listener = null;\n };\n },\n\n createHref(to) {\n return createHref(window, to);\n },\n\n createURL,\n\n encodeLocation(to) {\n // Encode a Location the same way window.location would\n let url = createURL(to);\n return {\n pathname: url.pathname,\n search: url.search,\n hash: url.hash\n };\n },\n\n push,\n replace,\n\n go(n) {\n return globalHistory.go(n);\n }\n\n };\n return history;\n} //#endregion\n\nvar ResultType;\n\n(function (ResultType) {\n ResultType[\"data\"] = \"data\";\n ResultType[\"deferred\"] = \"deferred\";\n ResultType[\"redirect\"] = \"redirect\";\n ResultType[\"error\"] = \"error\";\n})(ResultType || (ResultType = {}));\n\nconst immutableRouteKeys = new Set([\"lazy\", \"caseSensitive\", \"path\", \"id\", \"index\", \"children\"]);\n\nfunction isIndexRoute(route) {\n return route.index === true;\n} // Walk the route tree generating unique IDs where necessary so we are working\n// solely with AgnosticDataRouteObject's within the Router\n\n\nfunction convertRoutesToDataRoutes(routes, detectErrorBoundary, parentPath, manifest) {\n if (parentPath === void 0) {\n parentPath = [];\n }\n\n if (manifest === void 0) {\n manifest = {};\n }\n\n return routes.map((route, index) => {\n let treePath = [...parentPath, index];\n let id = typeof route.id === \"string\" ? route.id : treePath.join(\"-\");\n invariant(route.index !== true || !route.children, \"Cannot specify children on an index route\");\n invariant(!manifest[id], \"Found a route id collision on id \\\"\" + id + \"\\\". Route \" + \"id's must be globally unique within Data Router usages\");\n\n if (isIndexRoute(route)) {\n let indexRoute = _extends({}, route, {\n hasErrorBoundary: detectErrorBoundary(route),\n id\n });\n\n manifest[id] = indexRoute;\n return indexRoute;\n } else {\n let pathOrLayoutRoute = _extends({}, route, {\n id,\n hasErrorBoundary: detectErrorBoundary(route),\n children: undefined\n });\n\n manifest[id] = pathOrLayoutRoute;\n\n if (route.children) {\n pathOrLayoutRoute.children = convertRoutesToDataRoutes(route.children, detectErrorBoundary, treePath, manifest);\n }\n\n return pathOrLayoutRoute;\n }\n });\n}\n/**\n * Matches the given routes to a location and returns the match data.\n *\n * @see https://reactrouter.com/utils/match-routes\n */\n\nfunction matchRoutes(routes, locationArg, basename) {\n if (basename === void 0) {\n basename = \"/\";\n }\n\n let location = typeof locationArg === \"string\" ? parsePath(locationArg) : locationArg;\n let pathname = stripBasename(location.pathname || \"/\", basename);\n\n if (pathname == null) {\n return null;\n }\n\n let branches = flattenRoutes(routes);\n rankRouteBranches(branches);\n let matches = null;\n\n for (let i = 0; matches == null && i < branches.length; ++i) {\n matches = matchRouteBranch(branches[i], // Incoming pathnames are generally encoded from either window.location\n // or from router.navigate, but we want to match against the unencoded\n // paths in the route definitions. Memory router locations won't be\n // encoded here but there also shouldn't be anything to decode so this\n // should be a safe operation. This avoids needing matchRoutes to be\n // history-aware.\n safelyDecodeURI(pathname));\n }\n\n return matches;\n}\n\nfunction flattenRoutes(routes, branches, parentsMeta, parentPath) {\n if (branches === void 0) {\n branches = [];\n }\n\n if (parentsMeta === void 0) {\n parentsMeta = [];\n }\n\n if (parentPath === void 0) {\n parentPath = \"\";\n }\n\n let flattenRoute = (route, index, relativePath) => {\n let meta = {\n relativePath: relativePath === undefined ? route.path || \"\" : relativePath,\n caseSensitive: route.caseSensitive === true,\n childrenIndex: index,\n route\n };\n\n if (meta.relativePath.startsWith(\"/\")) {\n invariant(meta.relativePath.startsWith(parentPath), \"Absolute route path \\\"\" + meta.relativePath + \"\\\" nested under path \" + (\"\\\"\" + parentPath + \"\\\" is not valid. An absolute child route path \") + \"must start with the combined path of all its parent routes.\");\n meta.relativePath = meta.relativePath.slice(parentPath.length);\n }\n\n let path = joinPaths([parentPath, meta.relativePath]);\n let routesMeta = parentsMeta.concat(meta); // Add the children before adding this route to the array so we traverse the\n // route tree depth-first and child routes appear before their parents in\n // the \"flattened\" version.\n\n if (route.children && route.children.length > 0) {\n invariant( // Our types know better, but runtime JS may not!\n // @ts-expect-error\n route.index !== true, \"Index routes must not have child routes. Please remove \" + (\"all child routes from route path \\\"\" + path + \"\\\".\"));\n flattenRoutes(route.children, branches, routesMeta, path);\n } // Routes without a path shouldn't ever match by themselves unless they are\n // index routes, so don't add them to the list of possible branches.\n\n\n if (route.path == null && !route.index) {\n return;\n }\n\n branches.push({\n path,\n score: computeScore(path, route.index),\n routesMeta\n });\n };\n\n routes.forEach((route, index) => {\n var _route$path;\n\n // coarse-grain check for optional params\n if (route.path === \"\" || !((_route$path = route.path) != null && _route$path.includes(\"?\"))) {\n flattenRoute(route, index);\n } else {\n for (let exploded of explodeOptionalSegments(route.path)) {\n flattenRoute(route, index, exploded);\n }\n }\n });\n return branches;\n}\n/**\n * Computes all combinations of optional path segments for a given path,\n * excluding combinations that are ambiguous and of lower priority.\n *\n * For example, `/one/:two?/three/:four?/:five?` explodes to:\n * - `/one/three`\n * - `/one/:two/three`\n * - `/one/three/:four`\n * - `/one/three/:five`\n * - `/one/:two/three/:four`\n * - `/one/:two/three/:five`\n * - `/one/three/:four/:five`\n * - `/one/:two/three/:four/:five`\n */\n\n\nfunction explodeOptionalSegments(path) {\n let segments = path.split(\"/\");\n if (segments.length === 0) return [];\n let [first, ...rest] = segments; // Optional path segments are denoted by a trailing `?`\n\n let isOptional = first.endsWith(\"?\"); // Compute the corresponding required segment: `foo?` -> `foo`\n\n let required = first.replace(/\\?$/, \"\");\n\n if (rest.length === 0) {\n // Intepret empty string as omitting an optional segment\n // `[\"one\", \"\", \"three\"]` corresponds to omitting `:two` from `/one/:two?/three` -> `/one/three`\n return isOptional ? [required, \"\"] : [required];\n }\n\n let restExploded = explodeOptionalSegments(rest.join(\"/\"));\n let result = []; // All child paths with the prefix. Do this for all children before the\n // optional version for all children so we get consistent ordering where the\n // parent optional aspect is preferred as required. Otherwise, we can get\n // child sections interspersed where deeper optional segments are higher than\n // parent optional segments, where for example, /:two would explodes _earlier_\n // then /:one. By always including the parent as required _for all children_\n // first, we avoid this issue\n\n result.push(...restExploded.map(subpath => subpath === \"\" ? required : [required, subpath].join(\"/\"))); // Then if this is an optional value, add all child versions without\n\n if (isOptional) {\n result.push(...restExploded);\n } // for absolute paths, ensure `/` instead of empty segment\n\n\n return result.map(exploded => path.startsWith(\"/\") && exploded === \"\" ? \"/\" : exploded);\n}\n\nfunction rankRouteBranches(branches) {\n branches.sort((a, b) => a.score !== b.score ? b.score - a.score // Higher score first\n : compareIndexes(a.routesMeta.map(meta => meta.childrenIndex), b.routesMeta.map(meta => meta.childrenIndex)));\n}\n\nconst paramRe = /^:\\w+$/;\nconst dynamicSegmentValue = 3;\nconst indexRouteValue = 2;\nconst emptySegmentValue = 1;\nconst staticSegmentValue = 10;\nconst splatPenalty = -2;\n\nconst isSplat = s => s === \"*\";\n\nfunction computeScore(path, index) {\n let segments = path.split(\"/\");\n let initialScore = segments.length;\n\n if (segments.some(isSplat)) {\n initialScore += splatPenalty;\n }\n\n if (index) {\n initialScore += indexRouteValue;\n }\n\n return segments.filter(s => !isSplat(s)).reduce((score, segment) => score + (paramRe.test(segment) ? dynamicSegmentValue : segment === \"\" ? emptySegmentValue : staticSegmentValue), initialScore);\n}\n\nfunction compareIndexes(a, b) {\n let siblings = a.length === b.length && a.slice(0, -1).every((n, i) => n === b[i]);\n return siblings ? // If two routes are siblings, we should try to match the earlier sibling\n // first. This allows people to have fine-grained control over the matching\n // behavior by simply putting routes with identical paths in the order they\n // want them tried.\n a[a.length - 1] - b[b.length - 1] : // Otherwise, it doesn't really make sense to rank non-siblings by index,\n // so they sort equally.\n 0;\n}\n\nfunction matchRouteBranch(branch, pathname) {\n let {\n routesMeta\n } = branch;\n let matchedParams = {};\n let matchedPathname = \"/\";\n let matches = [];\n\n for (let i = 0; i < routesMeta.length; ++i) {\n let meta = routesMeta[i];\n let end = i === routesMeta.length - 1;\n let remainingPathname = matchedPathname === \"/\" ? pathname : pathname.slice(matchedPathname.length) || \"/\";\n let match = matchPath({\n path: meta.relativePath,\n caseSensitive: meta.caseSensitive,\n end\n }, remainingPathname);\n if (!match) return null;\n Object.assign(matchedParams, match.params);\n let route = meta.route;\n matches.push({\n // TODO: Can this as be avoided?\n params: matchedParams,\n pathname: joinPaths([matchedPathname, match.pathname]),\n pathnameBase: normalizePathname(joinPaths([matchedPathname, match.pathnameBase])),\n route\n });\n\n if (match.pathnameBase !== \"/\") {\n matchedPathname = joinPaths([matchedPathname, match.pathnameBase]);\n }\n }\n\n return matches;\n}\n/**\n * Returns a path with params interpolated.\n *\n * @see https://reactrouter.com/utils/generate-path\n */\n\n\nfunction generatePath(originalPath, params) {\n if (params === void 0) {\n params = {};\n }\n\n let path = originalPath;\n\n if (path.endsWith(\"*\") && path !== \"*\" && !path.endsWith(\"/*\")) {\n warning(false, \"Route path \\\"\" + path + \"\\\" will be treated as if it were \" + (\"\\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\" because the `*` character must \") + \"always follow a `/` in the pattern. To get rid of this warning, \" + (\"please change the route path to \\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\".\"));\n path = path.replace(/\\*$/, \"/*\");\n } // ensure `/` is added at the beginning if the path is absolute\n\n\n const prefix = path.startsWith(\"/\") ? \"/\" : \"\";\n const segments = path.split(/\\/+/).map((segment, index, array) => {\n const isLastSegment = index === array.length - 1; // only apply the splat if it's the last segment\n\n if (isLastSegment && segment === \"*\") {\n const star = \"*\";\n const starParam = params[star]; // Apply the splat\n\n return starParam;\n }\n\n const keyMatch = segment.match(/^:(\\w+)(\\??)$/);\n\n if (keyMatch) {\n const [, key, optional] = keyMatch;\n let param = params[key];\n\n if (optional === \"?\") {\n return param == null ? \"\" : param;\n }\n\n if (param == null) {\n invariant(false, \"Missing \\\":\" + key + \"\\\" param\");\n }\n\n return param;\n } // Remove any optional markers from optional static segments\n\n\n return segment.replace(/\\?$/g, \"\");\n }) // Remove empty segments\n .filter(segment => !!segment);\n return prefix + segments.join(\"/\");\n}\n/**\n * Performs pattern matching on a URL pathname and returns information about\n * the match.\n *\n * @see https://reactrouter.com/utils/match-path\n */\n\nfunction matchPath(pattern, pathname) {\n if (typeof pattern === \"string\") {\n pattern = {\n path: pattern,\n caseSensitive: false,\n end: true\n };\n }\n\n let [matcher, paramNames] = compilePath(pattern.path, pattern.caseSensitive, pattern.end);\n let match = pathname.match(matcher);\n if (!match) return null;\n let matchedPathname = match[0];\n let pathnameBase = matchedPathname.replace(/(.)\\/+$/, \"$1\");\n let captureGroups = match.slice(1);\n let params = paramNames.reduce((memo, paramName, index) => {\n // We need to compute the pathnameBase here using the raw splat value\n // instead of using params[\"*\"] later because it will be decoded then\n if (paramName === \"*\") {\n let splatValue = captureGroups[index] || \"\";\n pathnameBase = matchedPathname.slice(0, matchedPathname.length - splatValue.length).replace(/(.)\\/+$/, \"$1\");\n }\n\n memo[paramName] = safelyDecodeURIComponent(captureGroups[index] || \"\", paramName);\n return memo;\n }, {});\n return {\n params,\n pathname: matchedPathname,\n pathnameBase,\n pattern\n };\n}\n\nfunction compilePath(path, caseSensitive, end) {\n if (caseSensitive === void 0) {\n caseSensitive = false;\n }\n\n if (end === void 0) {\n end = true;\n }\n\n warning(path === \"*\" || !path.endsWith(\"*\") || path.endsWith(\"/*\"), \"Route path \\\"\" + path + \"\\\" will be treated as if it were \" + (\"\\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\" because the `*` character must \") + \"always follow a `/` in the pattern. To get rid of this warning, \" + (\"please change the route path to \\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\".\"));\n let paramNames = [];\n let regexpSource = \"^\" + path.replace(/\\/*\\*?$/, \"\") // Ignore trailing / and /*, we'll handle it below\n .replace(/^\\/*/, \"/\") // Make sure it has a leading /\n .replace(/[\\\\.*+^$?{}|()[\\]]/g, \"\\\\$&\") // Escape special regex chars\n .replace(/\\/:(\\w+)/g, (_, paramName) => {\n paramNames.push(paramName);\n return \"/([^\\\\/]+)\";\n });\n\n if (path.endsWith(\"*\")) {\n paramNames.push(\"*\");\n regexpSource += path === \"*\" || path === \"/*\" ? \"(.*)$\" // Already matched the initial /, just match the rest\n : \"(?:\\\\/(.+)|\\\\/*)$\"; // Don't include the / in params[\"*\"]\n } else if (end) {\n // When matching to the end, ignore trailing slashes\n regexpSource += \"\\\\/*$\";\n } else if (path !== \"\" && path !== \"/\") {\n // If our path is non-empty and contains anything beyond an initial slash,\n // then we have _some_ form of path in our regex so we should expect to\n // match only if we find the end of this path segment. Look for an optional\n // non-captured trailing slash (to match a portion of the URL) or the end\n // of the path (if we've matched to the end). We used to do this with a\n // word boundary but that gives false positives on routes like\n // /user-preferences since `-` counts as a word boundary.\n regexpSource += \"(?:(?=\\\\/|$))\";\n } else ;\n\n let matcher = new RegExp(regexpSource, caseSensitive ? undefined : \"i\");\n return [matcher, paramNames];\n}\n\nfunction safelyDecodeURI(value) {\n try {\n return decodeURI(value);\n } catch (error) {\n warning(false, \"The URL path \\\"\" + value + \"\\\" could not be decoded because it is is a \" + \"malformed URL segment. This is probably due to a bad percent \" + (\"encoding (\" + error + \").\"));\n return value;\n }\n}\n\nfunction safelyDecodeURIComponent(value, paramName) {\n try {\n return decodeURIComponent(value);\n } catch (error) {\n warning(false, \"The value for the URL param \\\"\" + paramName + \"\\\" will not be decoded because\" + (\" the string \\\"\" + value + \"\\\" is a malformed URL segment. This is probably\") + (\" due to a bad percent encoding (\" + error + \").\"));\n return value;\n }\n}\n/**\n * @private\n */\n\n\nfunction stripBasename(pathname, basename) {\n if (basename === \"/\") return pathname;\n\n if (!pathname.toLowerCase().startsWith(basename.toLowerCase())) {\n return null;\n } // We want to leave trailing slash behavior in the user's control, so if they\n // specify a basename with a trailing slash, we should support it\n\n\n let startIndex = basename.endsWith(\"/\") ? basename.length - 1 : basename.length;\n let nextChar = pathname.charAt(startIndex);\n\n if (nextChar && nextChar !== \"/\") {\n // pathname does not start with basename/\n return null;\n }\n\n return pathname.slice(startIndex) || \"/\";\n}\n/**\n * Returns a resolved path object relative to the given pathname.\n *\n * @see https://reactrouter.com/utils/resolve-path\n */\n\nfunction resolvePath(to, fromPathname) {\n if (fromPathname === void 0) {\n fromPathname = \"/\";\n }\n\n let {\n pathname: toPathname,\n search = \"\",\n hash = \"\"\n } = typeof to === \"string\" ? parsePath(to) : to;\n let pathname = toPathname ? toPathname.startsWith(\"/\") ? toPathname : resolvePathname(toPathname, fromPathname) : fromPathname;\n return {\n pathname,\n search: normalizeSearch(search),\n hash: normalizeHash(hash)\n };\n}\n\nfunction resolvePathname(relativePath, fromPathname) {\n let segments = fromPathname.replace(/\\/+$/, \"\").split(\"/\");\n let relativeSegments = relativePath.split(\"/\");\n relativeSegments.forEach(segment => {\n if (segment === \"..\") {\n // Keep the root \"\" segment so the pathname starts at /\n if (segments.length > 1) segments.pop();\n } else if (segment !== \".\") {\n segments.push(segment);\n }\n });\n return segments.length > 1 ? segments.join(\"/\") : \"/\";\n}\n\nfunction getInvalidPathError(char, field, dest, path) {\n return \"Cannot include a '\" + char + \"' character in a manually specified \" + (\"`to.\" + field + \"` field [\" + JSON.stringify(path) + \"]. Please separate it out to the \") + (\"`to.\" + dest + \"` field. Alternatively you may provide the full path as \") + \"a string in and the router will parse it for you.\";\n}\n/**\n * @private\n *\n * When processing relative navigation we want to ignore ancestor routes that\n * do not contribute to the path, such that index/pathless layout routes don't\n * interfere.\n *\n * For example, when moving a route element into an index route and/or a\n * pathless layout route, relative link behavior contained within should stay\n * the same. Both of the following examples should link back to the root:\n *\n * \n * \n * \n *\n * \n * \n * }> // <-- Does not contribute\n * // <-- Does not contribute\n * \n * \n */\n\n\nfunction getPathContributingMatches(matches) {\n return matches.filter((match, index) => index === 0 || match.route.path && match.route.path.length > 0);\n}\n/**\n * @private\n */\n\nfunction resolveTo(toArg, routePathnames, locationPathname, isPathRelative) {\n if (isPathRelative === void 0) {\n isPathRelative = false;\n }\n\n let to;\n\n if (typeof toArg === \"string\") {\n to = parsePath(toArg);\n } else {\n to = _extends({}, toArg);\n invariant(!to.pathname || !to.pathname.includes(\"?\"), getInvalidPathError(\"?\", \"pathname\", \"search\", to));\n invariant(!to.pathname || !to.pathname.includes(\"#\"), getInvalidPathError(\"#\", \"pathname\", \"hash\", to));\n invariant(!to.search || !to.search.includes(\"#\"), getInvalidPathError(\"#\", \"search\", \"hash\", to));\n }\n\n let isEmptyPath = toArg === \"\" || to.pathname === \"\";\n let toPathname = isEmptyPath ? \"/\" : to.pathname;\n let from; // Routing is relative to the current pathname if explicitly requested.\n //\n // If a pathname is explicitly provided in `to`, it should be relative to the\n // route context. This is explained in `Note on `` values` in our\n // migration guide from v5 as a means of disambiguation between `to` values\n // that begin with `/` and those that do not. However, this is problematic for\n // `to` values that do not provide a pathname. `to` can simply be a search or\n // hash string, in which case we should assume that the navigation is relative\n // to the current location's pathname and *not* the route pathname.\n\n if (isPathRelative || toPathname == null) {\n from = locationPathname;\n } else {\n let routePathnameIndex = routePathnames.length - 1;\n\n if (toPathname.startsWith(\"..\")) {\n let toSegments = toPathname.split(\"/\"); // Each leading .. segment means \"go up one route\" instead of \"go up one\n // URL segment\". This is a key difference from how works and a\n // major reason we call this a \"to\" value instead of a \"href\".\n\n while (toSegments[0] === \"..\") {\n toSegments.shift();\n routePathnameIndex -= 1;\n }\n\n to.pathname = toSegments.join(\"/\");\n } // If there are more \"..\" segments than parent routes, resolve relative to\n // the root / URL.\n\n\n from = routePathnameIndex >= 0 ? routePathnames[routePathnameIndex] : \"/\";\n }\n\n let path = resolvePath(to, from); // Ensure the pathname has a trailing slash if the original \"to\" had one\n\n let hasExplicitTrailingSlash = toPathname && toPathname !== \"/\" && toPathname.endsWith(\"/\"); // Or if this was a link to the current path which has a trailing slash\n\n let hasCurrentTrailingSlash = (isEmptyPath || toPathname === \".\") && locationPathname.endsWith(\"/\");\n\n if (!path.pathname.endsWith(\"/\") && (hasExplicitTrailingSlash || hasCurrentTrailingSlash)) {\n path.pathname += \"/\";\n }\n\n return path;\n}\n/**\n * @private\n */\n\nfunction getToPathname(to) {\n // Empty strings should be treated the same as / paths\n return to === \"\" || to.pathname === \"\" ? \"/\" : typeof to === \"string\" ? parsePath(to).pathname : to.pathname;\n}\n/**\n * @private\n */\n\nconst joinPaths = paths => paths.join(\"/\").replace(/\\/\\/+/g, \"/\");\n/**\n * @private\n */\n\nconst normalizePathname = pathname => pathname.replace(/\\/+$/, \"\").replace(/^\\/*/, \"/\");\n/**\n * @private\n */\n\nconst normalizeSearch = search => !search || search === \"?\" ? \"\" : search.startsWith(\"?\") ? search : \"?\" + search;\n/**\n * @private\n */\n\nconst normalizeHash = hash => !hash || hash === \"#\" ? \"\" : hash.startsWith(\"#\") ? hash : \"#\" + hash;\n/**\n * This is a shortcut for creating `application/json` responses. Converts `data`\n * to JSON and sets the `Content-Type` header.\n */\n\nconst json = function json(data, init) {\n if (init === void 0) {\n init = {};\n }\n\n let responseInit = typeof init === \"number\" ? {\n status: init\n } : init;\n let headers = new Headers(responseInit.headers);\n\n if (!headers.has(\"Content-Type\")) {\n headers.set(\"Content-Type\", \"application/json; charset=utf-8\");\n }\n\n return new Response(JSON.stringify(data), _extends({}, responseInit, {\n headers\n }));\n};\nclass AbortedDeferredError extends Error {}\nclass DeferredData {\n constructor(data, responseInit) {\n this.pendingKeysSet = new Set();\n this.subscribers = new Set();\n this.deferredKeys = [];\n invariant(data && typeof data === \"object\" && !Array.isArray(data), \"defer() only accepts plain objects\"); // Set up an AbortController + Promise we can race against to exit early\n // cancellation\n\n let reject;\n this.abortPromise = new Promise((_, r) => reject = r);\n this.controller = new AbortController();\n\n let onAbort = () => reject(new AbortedDeferredError(\"Deferred data aborted\"));\n\n this.unlistenAbortSignal = () => this.controller.signal.removeEventListener(\"abort\", onAbort);\n\n this.controller.signal.addEventListener(\"abort\", onAbort);\n this.data = Object.entries(data).reduce((acc, _ref) => {\n let [key, value] = _ref;\n return Object.assign(acc, {\n [key]: this.trackPromise(key, value)\n });\n }, {});\n\n if (this.done) {\n // All incoming values were resolved\n this.unlistenAbortSignal();\n }\n\n this.init = responseInit;\n }\n\n trackPromise(key, value) {\n if (!(value instanceof Promise)) {\n return value;\n }\n\n this.deferredKeys.push(key);\n this.pendingKeysSet.add(key); // We store a little wrapper promise that will be extended with\n // _data/_error props upon resolve/reject\n\n let promise = Promise.race([value, this.abortPromise]).then(data => this.onSettle(promise, key, null, data), error => this.onSettle(promise, key, error)); // Register rejection listeners to avoid uncaught promise rejections on\n // errors or aborted deferred values\n\n promise.catch(() => {});\n Object.defineProperty(promise, \"_tracked\", {\n get: () => true\n });\n return promise;\n }\n\n onSettle(promise, key, error, data) {\n if (this.controller.signal.aborted && error instanceof AbortedDeferredError) {\n this.unlistenAbortSignal();\n Object.defineProperty(promise, \"_error\", {\n get: () => error\n });\n return Promise.reject(error);\n }\n\n this.pendingKeysSet.delete(key);\n\n if (this.done) {\n // Nothing left to abort!\n this.unlistenAbortSignal();\n }\n\n if (error) {\n Object.defineProperty(promise, \"_error\", {\n get: () => error\n });\n this.emit(false, key);\n return Promise.reject(error);\n }\n\n Object.defineProperty(promise, \"_data\", {\n get: () => data\n });\n this.emit(false, key);\n return data;\n }\n\n emit(aborted, settledKey) {\n this.subscribers.forEach(subscriber => subscriber(aborted, settledKey));\n }\n\n subscribe(fn) {\n this.subscribers.add(fn);\n return () => this.subscribers.delete(fn);\n }\n\n cancel() {\n this.controller.abort();\n this.pendingKeysSet.forEach((v, k) => this.pendingKeysSet.delete(k));\n this.emit(true);\n }\n\n async resolveData(signal) {\n let aborted = false;\n\n if (!this.done) {\n let onAbort = () => this.cancel();\n\n signal.addEventListener(\"abort\", onAbort);\n aborted = await new Promise(resolve => {\n this.subscribe(aborted => {\n signal.removeEventListener(\"abort\", onAbort);\n\n if (aborted || this.done) {\n resolve(aborted);\n }\n });\n });\n }\n\n return aborted;\n }\n\n get done() {\n return this.pendingKeysSet.size === 0;\n }\n\n get unwrappedData() {\n invariant(this.data !== null && this.done, \"Can only unwrap data on initialized and settled deferreds\");\n return Object.entries(this.data).reduce((acc, _ref2) => {\n let [key, value] = _ref2;\n return Object.assign(acc, {\n [key]: unwrapTrackedPromise(value)\n });\n }, {});\n }\n\n get pendingKeys() {\n return Array.from(this.pendingKeysSet);\n }\n\n}\n\nfunction isTrackedPromise(value) {\n return value instanceof Promise && value._tracked === true;\n}\n\nfunction unwrapTrackedPromise(value) {\n if (!isTrackedPromise(value)) {\n return value;\n }\n\n if (value._error) {\n throw value._error;\n }\n\n return value._data;\n}\n\nconst defer = function defer(data, init) {\n if (init === void 0) {\n init = {};\n }\n\n let responseInit = typeof init === \"number\" ? {\n status: init\n } : init;\n return new DeferredData(data, responseInit);\n};\n/**\n * A redirect response. Sets the status code and the `Location` header.\n * Defaults to \"302 Found\".\n */\n\nconst redirect = function redirect(url, init) {\n if (init === void 0) {\n init = 302;\n }\n\n let responseInit = init;\n\n if (typeof responseInit === \"number\") {\n responseInit = {\n status: responseInit\n };\n } else if (typeof responseInit.status === \"undefined\") {\n responseInit.status = 302;\n }\n\n let headers = new Headers(responseInit.headers);\n headers.set(\"Location\", url);\n return new Response(null, _extends({}, responseInit, {\n headers\n }));\n};\n/**\n * @private\n * Utility class we use to hold auto-unwrapped 4xx/5xx Response bodies\n */\n\nclass ErrorResponse {\n constructor(status, statusText, data, internal) {\n if (internal === void 0) {\n internal = false;\n }\n\n this.status = status;\n this.statusText = statusText || \"\";\n this.internal = internal;\n\n if (data instanceof Error) {\n this.data = data.toString();\n this.error = data;\n } else {\n this.data = data;\n }\n }\n\n}\n/**\n * Check if the given error is an ErrorResponse generated from a 4xx/5xx\n * Response thrown from an action/loader\n */\n\nfunction isRouteErrorResponse(error) {\n return error != null && typeof error.status === \"number\" && typeof error.statusText === \"string\" && typeof error.internal === \"boolean\" && \"data\" in error;\n}\n\nconst validMutationMethodsArr = [\"post\", \"put\", \"patch\", \"delete\"];\nconst validMutationMethods = new Set(validMutationMethodsArr);\nconst validRequestMethodsArr = [\"get\", ...validMutationMethodsArr];\nconst validRequestMethods = new Set(validRequestMethodsArr);\nconst redirectStatusCodes = new Set([301, 302, 303, 307, 308]);\nconst redirectPreserveMethodStatusCodes = new Set([307, 308]);\nconst IDLE_NAVIGATION = {\n state: \"idle\",\n location: undefined,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined\n};\nconst IDLE_FETCHER = {\n state: \"idle\",\n data: undefined,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined\n};\nconst IDLE_BLOCKER = {\n state: \"unblocked\",\n proceed: undefined,\n reset: undefined,\n location: undefined\n};\nconst ABSOLUTE_URL_REGEX = /^(?:[a-z][a-z0-9+.-]*:|\\/\\/)/i;\nconst isBrowser = typeof window !== \"undefined\" && typeof window.document !== \"undefined\" && typeof window.document.createElement !== \"undefined\";\nconst isServer = !isBrowser;\n\nconst defaultDetectErrorBoundary = route => Boolean(route.hasErrorBoundary); //#endregion\n////////////////////////////////////////////////////////////////////////////////\n//#region createRouter\n////////////////////////////////////////////////////////////////////////////////\n\n/**\n * Create a router and listen to history POP navigations\n */\n\n\nfunction createRouter(init) {\n invariant(init.routes.length > 0, \"You must provide a non-empty routes array to createRouter\");\n let detectErrorBoundary = init.detectErrorBoundary || defaultDetectErrorBoundary; // Routes keyed by ID\n\n let manifest = {}; // Routes in tree format for matching\n\n let dataRoutes = convertRoutesToDataRoutes(init.routes, detectErrorBoundary, undefined, manifest);\n let inFlightDataRoutes; // Config driven behavior flags\n\n let future = _extends({\n v7_normalizeFormMethod: false\n }, init.future); // Cleanup function for history\n\n\n let unlistenHistory = null; // Externally-provided functions to call on all state changes\n\n let subscribers = new Set(); // Externally-provided object to hold scroll restoration locations during routing\n\n let savedScrollPositions = null; // Externally-provided function to get scroll restoration keys\n\n let getScrollRestorationKey = null; // Externally-provided function to get current scroll position\n\n let getScrollPosition = null; // One-time flag to control the initial hydration scroll restoration. Because\n // we don't get the saved positions from until _after_\n // the initial render, we need to manually trigger a separate updateState to\n // send along the restoreScrollPosition\n // Set to true if we have `hydrationData` since we assume we were SSR'd and that\n // SSR did the initial scroll restoration.\n\n let initialScrollRestored = init.hydrationData != null;\n let initialMatches = matchRoutes(dataRoutes, init.history.location, init.basename);\n let initialErrors = null;\n\n if (initialMatches == null) {\n // If we do not match a user-provided-route, fall back to the root\n // to allow the error boundary to take over\n let error = getInternalRouterError(404, {\n pathname: init.history.location.pathname\n });\n let {\n matches,\n route\n } = getShortCircuitMatches(dataRoutes);\n initialMatches = matches;\n initialErrors = {\n [route.id]: error\n };\n }\n\n let initialized = // All initialMatches need to be loaded before we're ready. If we have lazy\n // functions around still then we'll need to run them in initialize()\n !initialMatches.some(m => m.route.lazy) && ( // And we have to either have no loaders or have been provided hydrationData\n !initialMatches.some(m => m.route.loader) || init.hydrationData != null);\n let router;\n let state = {\n historyAction: init.history.action,\n location: init.history.location,\n matches: initialMatches,\n initialized,\n navigation: IDLE_NAVIGATION,\n // Don't restore on initial updateState() if we were SSR'd\n restoreScrollPosition: init.hydrationData != null ? false : null,\n preventScrollReset: false,\n revalidation: \"idle\",\n loaderData: init.hydrationData && init.hydrationData.loaderData || {},\n actionData: init.hydrationData && init.hydrationData.actionData || null,\n errors: init.hydrationData && init.hydrationData.errors || initialErrors,\n fetchers: new Map(),\n blockers: new Map()\n }; // -- Stateful internal variables to manage navigations --\n // Current navigation in progress (to be committed in completeNavigation)\n\n let pendingAction = Action.Pop; // Should the current navigation prevent the scroll reset if scroll cannot\n // be restored?\n\n let pendingPreventScrollReset = false; // AbortController for the active navigation\n\n let pendingNavigationController; // We use this to avoid touching history in completeNavigation if a\n // revalidation is entirely uninterrupted\n\n let isUninterruptedRevalidation = false; // Use this internal flag to force revalidation of all loaders:\n // - submissions (completed or interrupted)\n // - useRevalidate()\n // - X-Remix-Revalidate (from redirect)\n\n let isRevalidationRequired = false; // Use this internal array to capture routes that require revalidation due\n // to a cancelled deferred on action submission\n\n let cancelledDeferredRoutes = []; // Use this internal array to capture fetcher loads that were cancelled by an\n // action navigation and require revalidation\n\n let cancelledFetcherLoads = []; // AbortControllers for any in-flight fetchers\n\n let fetchControllers = new Map(); // Track loads based on the order in which they started\n\n let incrementingLoadId = 0; // Track the outstanding pending navigation data load to be compared against\n // the globally incrementing load when a fetcher load lands after a completed\n // navigation\n\n let pendingNavigationLoadId = -1; // Fetchers that triggered data reloads as a result of their actions\n\n let fetchReloadIds = new Map(); // Fetchers that triggered redirect navigations from their actions\n\n let fetchRedirectIds = new Set(); // Most recent href/match for fetcher.load calls for fetchers\n\n let fetchLoadMatches = new Map(); // Store DeferredData instances for active route matches. When a\n // route loader returns defer() we stick one in here. Then, when a nested\n // promise resolves we update loaderData. If a new navigation starts we\n // cancel active deferreds for eliminated routes.\n\n let activeDeferreds = new Map(); // Store blocker functions in a separate Map outside of router state since\n // we don't need to update UI state if they change\n\n let blockerFunctions = new Map(); // Flag to ignore the next history update, so we can revert the URL change on\n // a POP navigation that was blocked by the user without touching router state\n\n let ignoreNextHistoryUpdate = false; // Initialize the router, all side effects should be kicked off from here.\n // Implemented as a Fluent API for ease of:\n // let router = createRouter(init).initialize();\n\n function initialize() {\n // If history informs us of a POP navigation, start the navigation but do not update\n // state. We'll update our own state once the navigation completes\n unlistenHistory = init.history.listen(_ref => {\n let {\n action: historyAction,\n location,\n delta\n } = _ref;\n\n // Ignore this event if it was just us resetting the URL from a\n // blocked POP navigation\n if (ignoreNextHistoryUpdate) {\n ignoreNextHistoryUpdate = false;\n return;\n }\n\n warning(blockerFunctions.size === 0 || delta != null, \"You are trying to use a blocker on a POP navigation to a location \" + \"that was not created by @remix-run/router. This will fail silently in \" + \"production. This can happen if you are navigating outside the router \" + \"via `window.history.pushState`/`window.location.hash` instead of using \" + \"router navigation APIs. This can also happen if you are using \" + \"createHashRouter and the user manually changes the URL.\");\n let blockerKey = shouldBlockNavigation({\n currentLocation: state.location,\n nextLocation: location,\n historyAction\n });\n\n if (blockerKey && delta != null) {\n // Restore the URL to match the current UI, but don't update router state\n ignoreNextHistoryUpdate = true;\n init.history.go(delta * -1); // Put the blocker into a blocked state\n\n updateBlocker(blockerKey, {\n state: \"blocked\",\n location,\n\n proceed() {\n updateBlocker(blockerKey, {\n state: \"proceeding\",\n proceed: undefined,\n reset: undefined,\n location\n }); // Re-do the same POP navigation we just blocked\n\n init.history.go(delta);\n },\n\n reset() {\n deleteBlocker(blockerKey);\n updateState({\n blockers: new Map(router.state.blockers)\n });\n }\n\n });\n return;\n }\n\n return startNavigation(historyAction, location);\n }); // Kick off initial data load if needed. Use Pop to avoid modifying history\n // Note we don't do any handling of lazy here. For SPA's it'll get handled\n // in the normal navigation flow. For SSR it's expected that lazy modules are\n // resolved prior to router creation since we can't go into a fallbackElement\n // UI for SSR'd apps\n\n if (!state.initialized) {\n startNavigation(Action.Pop, state.location);\n }\n\n return router;\n } // Clean up a router and it's side effects\n\n\n function dispose() {\n if (unlistenHistory) {\n unlistenHistory();\n }\n\n subscribers.clear();\n pendingNavigationController && pendingNavigationController.abort();\n state.fetchers.forEach((_, key) => deleteFetcher(key));\n state.blockers.forEach((_, key) => deleteBlocker(key));\n } // Subscribe to state updates for the router\n\n\n function subscribe(fn) {\n subscribers.add(fn);\n return () => subscribers.delete(fn);\n } // Update our state and notify the calling context of the change\n\n\n function updateState(newState) {\n state = _extends({}, state, newState);\n subscribers.forEach(subscriber => subscriber(state));\n } // Complete a navigation returning the state.navigation back to the IDLE_NAVIGATION\n // and setting state.[historyAction/location/matches] to the new route.\n // - Location is a required param\n // - Navigation will always be set to IDLE_NAVIGATION\n // - Can pass any other state in newState\n\n\n function completeNavigation(location, newState) {\n var _location$state, _location$state2;\n\n // Deduce if we're in a loading/actionReload state:\n // - We have committed actionData in the store\n // - The current navigation was a mutation submission\n // - We're past the submitting state and into the loading state\n // - The location being loaded is not the result of a redirect\n let isActionReload = state.actionData != null && state.navigation.formMethod != null && isMutationMethod(state.navigation.formMethod) && state.navigation.state === \"loading\" && ((_location$state = location.state) == null ? void 0 : _location$state._isRedirect) !== true;\n let actionData;\n\n if (newState.actionData) {\n if (Object.keys(newState.actionData).length > 0) {\n actionData = newState.actionData;\n } else {\n // Empty actionData -> clear prior actionData due to an action error\n actionData = null;\n }\n } else if (isActionReload) {\n // Keep the current data if we're wrapping up the action reload\n actionData = state.actionData;\n } else {\n // Clear actionData on any other completed navigations\n actionData = null;\n } // Always preserve any existing loaderData from re-used routes\n\n\n let loaderData = newState.loaderData ? mergeLoaderData(state.loaderData, newState.loaderData, newState.matches || [], newState.errors) : state.loaderData; // On a successful navigation we can assume we got through all blockers\n // so we can start fresh\n\n for (let [key] of blockerFunctions) {\n deleteBlocker(key);\n } // Always respect the user flag. Otherwise don't reset on mutation\n // submission navigations unless they redirect\n\n\n let preventScrollReset = pendingPreventScrollReset === true || state.navigation.formMethod != null && isMutationMethod(state.navigation.formMethod) && ((_location$state2 = location.state) == null ? void 0 : _location$state2._isRedirect) !== true;\n\n if (inFlightDataRoutes) {\n dataRoutes = inFlightDataRoutes;\n inFlightDataRoutes = undefined;\n }\n\n updateState(_extends({}, newState, {\n actionData,\n loaderData,\n historyAction: pendingAction,\n location,\n initialized: true,\n navigation: IDLE_NAVIGATION,\n revalidation: \"idle\",\n restoreScrollPosition: getSavedScrollPosition(location, newState.matches || state.matches),\n preventScrollReset,\n blockers: new Map(state.blockers)\n }));\n\n if (isUninterruptedRevalidation) ; else if (pendingAction === Action.Pop) ; else if (pendingAction === Action.Push) {\n init.history.push(location, location.state);\n } else if (pendingAction === Action.Replace) {\n init.history.replace(location, location.state);\n } // Reset stateful navigation vars\n\n\n pendingAction = Action.Pop;\n pendingPreventScrollReset = false;\n isUninterruptedRevalidation = false;\n isRevalidationRequired = false;\n cancelledDeferredRoutes = [];\n cancelledFetcherLoads = [];\n } // Trigger a navigation event, which can either be a numerical POP or a PUSH\n // replace with an optional submission\n\n\n async function navigate(to, opts) {\n if (typeof to === \"number\") {\n init.history.go(to);\n return;\n }\n\n let {\n path,\n submission,\n error\n } = normalizeNavigateOptions(to, future, opts);\n let currentLocation = state.location;\n let nextLocation = createLocation(state.location, path, opts && opts.state); // When using navigate as a PUSH/REPLACE we aren't reading an already-encoded\n // URL from window.location, so we need to encode it here so the behavior\n // remains the same as POP and non-data-router usages. new URL() does all\n // the same encoding we'd get from a history.pushState/window.location read\n // without having to touch history\n\n nextLocation = _extends({}, nextLocation, init.history.encodeLocation(nextLocation));\n let userReplace = opts && opts.replace != null ? opts.replace : undefined;\n let historyAction = Action.Push;\n\n if (userReplace === true) {\n historyAction = Action.Replace;\n } else if (userReplace === false) ; else if (submission != null && isMutationMethod(submission.formMethod) && submission.formAction === state.location.pathname + state.location.search) {\n // By default on submissions to the current location we REPLACE so that\n // users don't have to double-click the back button to get to the prior\n // location. If the user redirects to a different location from the\n // action/loader this will be ignored and the redirect will be a PUSH\n historyAction = Action.Replace;\n }\n\n let preventScrollReset = opts && \"preventScrollReset\" in opts ? opts.preventScrollReset === true : undefined;\n let blockerKey = shouldBlockNavigation({\n currentLocation,\n nextLocation,\n historyAction\n });\n\n if (blockerKey) {\n // Put the blocker into a blocked state\n updateBlocker(blockerKey, {\n state: \"blocked\",\n location: nextLocation,\n\n proceed() {\n updateBlocker(blockerKey, {\n state: \"proceeding\",\n proceed: undefined,\n reset: undefined,\n location: nextLocation\n }); // Send the same navigation through\n\n navigate(to, opts);\n },\n\n reset() {\n deleteBlocker(blockerKey);\n updateState({\n blockers: new Map(state.blockers)\n });\n }\n\n });\n return;\n }\n\n return await startNavigation(historyAction, nextLocation, {\n submission,\n // Send through the formData serialization error if we have one so we can\n // render at the right error boundary after we match routes\n pendingError: error,\n preventScrollReset,\n replace: opts && opts.replace\n });\n } // Revalidate all current loaders. If a navigation is in progress or if this\n // is interrupted by a navigation, allow this to \"succeed\" by calling all\n // loaders during the next loader round\n\n\n function revalidate() {\n interruptActiveLoads();\n updateState({\n revalidation: \"loading\"\n }); // If we're currently submitting an action, we don't need to start a new\n // navigation, we'll just let the follow up loader execution call all loaders\n\n if (state.navigation.state === \"submitting\") {\n return;\n } // If we're currently in an idle state, start a new navigation for the current\n // action/location and mark it as uninterrupted, which will skip the history\n // update in completeNavigation\n\n\n if (state.navigation.state === \"idle\") {\n startNavigation(state.historyAction, state.location, {\n startUninterruptedRevalidation: true\n });\n return;\n } // Otherwise, if we're currently in a loading state, just start a new\n // navigation to the navigation.location but do not trigger an uninterrupted\n // revalidation so that history correctly updates once the navigation completes\n\n\n startNavigation(pendingAction || state.historyAction, state.navigation.location, {\n overrideNavigation: state.navigation\n });\n } // Start a navigation to the given action/location. Can optionally provide a\n // overrideNavigation which will override the normalLoad in the case of a redirect\n // navigation\n\n\n async function startNavigation(historyAction, location, opts) {\n // Abort any in-progress navigations and start a new one. Unset any ongoing\n // uninterrupted revalidations unless told otherwise, since we want this\n // new navigation to update history normally\n pendingNavigationController && pendingNavigationController.abort();\n pendingNavigationController = null;\n pendingAction = historyAction;\n isUninterruptedRevalidation = (opts && opts.startUninterruptedRevalidation) === true; // Save the current scroll position every time we start a new navigation,\n // and track whether we should reset scroll on completion\n\n saveScrollPosition(state.location, state.matches);\n pendingPreventScrollReset = (opts && opts.preventScrollReset) === true;\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let loadingNavigation = opts && opts.overrideNavigation;\n let matches = matchRoutes(routesToUse, location, init.basename); // Short circuit with a 404 on the root error boundary if we match nothing\n\n if (!matches) {\n let error = getInternalRouterError(404, {\n pathname: location.pathname\n });\n let {\n matches: notFoundMatches,\n route\n } = getShortCircuitMatches(routesToUse); // Cancel all pending deferred on 404s since we don't keep any routes\n\n cancelActiveDeferreds();\n completeNavigation(location, {\n matches: notFoundMatches,\n loaderData: {},\n errors: {\n [route.id]: error\n }\n });\n return;\n } // Short circuit if it's only a hash change and not a mutation submission\n // For example, on /page#hash and submit a
which will\n // default to a navigation to /page\n\n\n if (isHashChangeOnly(state.location, location) && !(opts && opts.submission && isMutationMethod(opts.submission.formMethod))) {\n completeNavigation(location, {\n matches\n });\n return;\n } // Create a controller/Request for this navigation\n\n\n pendingNavigationController = new AbortController();\n let request = createClientSideRequest(init.history, location, pendingNavigationController.signal, opts && opts.submission);\n let pendingActionData;\n let pendingError;\n\n if (opts && opts.pendingError) {\n // If we have a pendingError, it means the user attempted a GET submission\n // with binary FormData so assign here and skip to handleLoaders. That\n // way we handle calling loaders above the boundary etc. It's not really\n // different from an actionError in that sense.\n pendingError = {\n [findNearestBoundary(matches).route.id]: opts.pendingError\n };\n } else if (opts && opts.submission && isMutationMethod(opts.submission.formMethod)) {\n // Call action if we received an action submission\n let actionOutput = await handleAction(request, location, opts.submission, matches, {\n replace: opts.replace\n });\n\n if (actionOutput.shortCircuited) {\n return;\n }\n\n pendingActionData = actionOutput.pendingActionData;\n pendingError = actionOutput.pendingActionError;\n\n let navigation = _extends({\n state: \"loading\",\n location\n }, opts.submission);\n\n loadingNavigation = navigation; // Create a GET request for the loaders\n\n request = new Request(request.url, {\n signal: request.signal\n });\n } // Call loaders\n\n\n let {\n shortCircuited,\n loaderData,\n errors\n } = await handleLoaders(request, location, matches, loadingNavigation, opts && opts.submission, opts && opts.fetcherSubmission, opts && opts.replace, pendingActionData, pendingError);\n\n if (shortCircuited) {\n return;\n } // Clean up now that the action/loaders have completed. Don't clean up if\n // we short circuited because pendingNavigationController will have already\n // been assigned to a new controller for the next navigation\n\n\n pendingNavigationController = null;\n completeNavigation(location, _extends({\n matches\n }, pendingActionData ? {\n actionData: pendingActionData\n } : {}, {\n loaderData,\n errors\n }));\n } // Call the action matched by the leaf route for this navigation and handle\n // redirects/errors\n\n\n async function handleAction(request, location, submission, matches, opts) {\n interruptActiveLoads(); // Put us in a submitting state\n\n let navigation = _extends({\n state: \"submitting\",\n location\n }, submission);\n\n updateState({\n navigation\n }); // Call our action and get the result\n\n let result;\n let actionMatch = getTargetMatch(matches, location);\n\n if (!actionMatch.route.action && !actionMatch.route.lazy) {\n result = {\n type: ResultType.error,\n error: getInternalRouterError(405, {\n method: request.method,\n pathname: location.pathname,\n routeId: actionMatch.route.id\n })\n };\n } else {\n result = await callLoaderOrAction(\"action\", request, actionMatch, matches, manifest, detectErrorBoundary, router.basename);\n\n if (request.signal.aborted) {\n return {\n shortCircuited: true\n };\n }\n }\n\n if (isRedirectResult(result)) {\n let replace;\n\n if (opts && opts.replace != null) {\n replace = opts.replace;\n } else {\n // If the user didn't explicity indicate replace behavior, replace if\n // we redirected to the exact same location we're currently at to avoid\n // double back-buttons\n replace = result.location === state.location.pathname + state.location.search;\n }\n\n await startRedirectNavigation(state, result, {\n submission,\n replace\n });\n return {\n shortCircuited: true\n };\n }\n\n if (isErrorResult(result)) {\n // Store off the pending error - we use it to determine which loaders\n // to call and will commit it when we complete the navigation\n let boundaryMatch = findNearestBoundary(matches, actionMatch.route.id); // By default, all submissions are REPLACE navigations, but if the\n // action threw an error that'll be rendered in an errorElement, we fall\n // back to PUSH so that the user can use the back button to get back to\n // the pre-submission form location to try again\n\n if ((opts && opts.replace) !== true) {\n pendingAction = Action.Push;\n }\n\n return {\n // Send back an empty object we can use to clear out any prior actionData\n pendingActionData: {},\n pendingActionError: {\n [boundaryMatch.route.id]: result.error\n }\n };\n }\n\n if (isDeferredResult(result)) {\n throw getInternalRouterError(400, {\n type: \"defer-action\"\n });\n }\n\n return {\n pendingActionData: {\n [actionMatch.route.id]: result.data\n }\n };\n } // Call all applicable loaders for the given matches, handling redirects,\n // errors, etc.\n\n\n async function handleLoaders(request, location, matches, overrideNavigation, submission, fetcherSubmission, replace, pendingActionData, pendingError) {\n // Figure out the right navigation we want to use for data loading\n let loadingNavigation = overrideNavigation;\n\n if (!loadingNavigation) {\n let navigation = _extends({\n state: \"loading\",\n location,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined\n }, submission);\n\n loadingNavigation = navigation;\n } // If this was a redirect from an action we don't have a \"submission\" but\n // we have it on the loading navigation so use that if available\n\n\n let activeSubmission = submission || fetcherSubmission ? submission || fetcherSubmission : loadingNavigation.formMethod && loadingNavigation.formAction && loadingNavigation.formData && loadingNavigation.formEncType ? {\n formMethod: loadingNavigation.formMethod,\n formAction: loadingNavigation.formAction,\n formData: loadingNavigation.formData,\n formEncType: loadingNavigation.formEncType\n } : undefined;\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let [matchesToLoad, revalidatingFetchers] = getMatchesToLoad(init.history, state, matches, activeSubmission, location, isRevalidationRequired, cancelledDeferredRoutes, cancelledFetcherLoads, fetchLoadMatches, routesToUse, init.basename, pendingActionData, pendingError); // Cancel pending deferreds for no-longer-matched routes or routes we're\n // about to reload. Note that if this is an action reload we would have\n // already cancelled all pending deferreds so this would be a no-op\n\n cancelActiveDeferreds(routeId => !(matches && matches.some(m => m.route.id === routeId)) || matchesToLoad && matchesToLoad.some(m => m.route.id === routeId)); // Short circuit if we have no loaders to run\n\n if (matchesToLoad.length === 0 && revalidatingFetchers.length === 0) {\n completeNavigation(location, _extends({\n matches,\n loaderData: {},\n // Commit pending error if we're short circuiting\n errors: pendingError || null\n }, pendingActionData ? {\n actionData: pendingActionData\n } : {}));\n return {\n shortCircuited: true\n };\n } // If this is an uninterrupted revalidation, we remain in our current idle\n // state. If not, we need to switch to our loading state and load data,\n // preserving any new action data or existing action data (in the case of\n // a revalidation interrupting an actionReload)\n\n\n if (!isUninterruptedRevalidation) {\n revalidatingFetchers.forEach(rf => {\n let fetcher = state.fetchers.get(rf.key);\n let revalidatingFetcher = {\n state: \"loading\",\n data: fetcher && fetcher.data,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n \" _hasFetcherDoneAnything \": true\n };\n state.fetchers.set(rf.key, revalidatingFetcher);\n });\n let actionData = pendingActionData || state.actionData;\n updateState(_extends({\n navigation: loadingNavigation\n }, actionData ? Object.keys(actionData).length === 0 ? {\n actionData: null\n } : {\n actionData\n } : {}, revalidatingFetchers.length > 0 ? {\n fetchers: new Map(state.fetchers)\n } : {}));\n }\n\n pendingNavigationLoadId = ++incrementingLoadId;\n revalidatingFetchers.forEach(rf => fetchControllers.set(rf.key, pendingNavigationController));\n let {\n results,\n loaderResults,\n fetcherResults\n } = await callLoadersAndMaybeResolveData(state.matches, matches, matchesToLoad, revalidatingFetchers, request);\n\n if (request.signal.aborted) {\n return {\n shortCircuited: true\n };\n } // Clean up _after_ loaders have completed. Don't clean up if we short\n // circuited because fetchControllers would have been aborted and\n // reassigned to new controllers for the next navigation\n\n\n revalidatingFetchers.forEach(rf => fetchControllers.delete(rf.key)); // If any loaders returned a redirect Response, start a new REPLACE navigation\n\n let redirect = findRedirect(results);\n\n if (redirect) {\n await startRedirectNavigation(state, redirect, {\n replace\n });\n return {\n shortCircuited: true\n };\n } // Process and commit output from loaders\n\n\n let {\n loaderData,\n errors\n } = processLoaderData(state, matches, matchesToLoad, loaderResults, pendingError, revalidatingFetchers, fetcherResults, activeDeferreds); // Wire up subscribers to update loaderData as promises settle\n\n activeDeferreds.forEach((deferredData, routeId) => {\n deferredData.subscribe(aborted => {\n // Note: No need to updateState here since the TrackedPromise on\n // loaderData is stable across resolve/reject\n // Remove this instance if we were aborted or if promises have settled\n if (aborted || deferredData.done) {\n activeDeferreds.delete(routeId);\n }\n });\n });\n markFetchRedirectsDone();\n let didAbortFetchLoads = abortStaleFetchLoads(pendingNavigationLoadId);\n return _extends({\n loaderData,\n errors\n }, didAbortFetchLoads || revalidatingFetchers.length > 0 ? {\n fetchers: new Map(state.fetchers)\n } : {});\n }\n\n function getFetcher(key) {\n return state.fetchers.get(key) || IDLE_FETCHER;\n } // Trigger a fetcher load/submit for the given fetcher key\n\n\n function fetch(key, routeId, href, opts) {\n if (isServer) {\n throw new Error(\"router.fetch() was called during the server render, but it shouldn't be. \" + \"You are likely calling a useFetcher() method in the body of your component. \" + \"Try moving it to a useEffect or a callback.\");\n }\n\n if (fetchControllers.has(key)) abortFetcher(key);\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let matches = matchRoutes(routesToUse, href, init.basename);\n\n if (!matches) {\n setFetcherError(key, routeId, getInternalRouterError(404, {\n pathname: href\n }));\n return;\n }\n\n let {\n path,\n submission\n } = normalizeNavigateOptions(href, future, opts, true);\n let match = getTargetMatch(matches, path);\n pendingPreventScrollReset = (opts && opts.preventScrollReset) === true;\n\n if (submission && isMutationMethod(submission.formMethod)) {\n handleFetcherAction(key, routeId, path, match, matches, submission);\n return;\n } // Store off the match so we can call it's shouldRevalidate on subsequent\n // revalidations\n\n\n fetchLoadMatches.set(key, {\n routeId,\n path\n });\n handleFetcherLoader(key, routeId, path, match, matches, submission);\n } // Call the action for the matched fetcher.submit(), and then handle redirects,\n // errors, and revalidation\n\n\n async function handleFetcherAction(key, routeId, path, match, requestMatches, submission) {\n interruptActiveLoads();\n fetchLoadMatches.delete(key);\n\n if (!match.route.action && !match.route.lazy) {\n let error = getInternalRouterError(405, {\n method: submission.formMethod,\n pathname: path,\n routeId: routeId\n });\n setFetcherError(key, routeId, error);\n return;\n } // Put this fetcher into it's submitting state\n\n\n let existingFetcher = state.fetchers.get(key);\n\n let fetcher = _extends({\n state: \"submitting\"\n }, submission, {\n data: existingFetcher && existingFetcher.data,\n \" _hasFetcherDoneAnything \": true\n });\n\n state.fetchers.set(key, fetcher);\n updateState({\n fetchers: new Map(state.fetchers)\n }); // Call the action for the fetcher\n\n let abortController = new AbortController();\n let fetchRequest = createClientSideRequest(init.history, path, abortController.signal, submission);\n fetchControllers.set(key, abortController);\n let actionResult = await callLoaderOrAction(\"action\", fetchRequest, match, requestMatches, manifest, detectErrorBoundary, router.basename);\n\n if (fetchRequest.signal.aborted) {\n // We can delete this so long as we weren't aborted by ou our own fetcher\n // re-submit which would have put _new_ controller is in fetchControllers\n if (fetchControllers.get(key) === abortController) {\n fetchControllers.delete(key);\n }\n\n return;\n }\n\n if (isRedirectResult(actionResult)) {\n fetchControllers.delete(key);\n fetchRedirectIds.add(key);\n\n let loadingFetcher = _extends({\n state: \"loading\"\n }, submission, {\n data: undefined,\n \" _hasFetcherDoneAnything \": true\n });\n\n state.fetchers.set(key, loadingFetcher);\n updateState({\n fetchers: new Map(state.fetchers)\n });\n return startRedirectNavigation(state, actionResult, {\n submission,\n isFetchActionRedirect: true\n });\n } // Process any non-redirect errors thrown\n\n\n if (isErrorResult(actionResult)) {\n setFetcherError(key, routeId, actionResult.error);\n return;\n }\n\n if (isDeferredResult(actionResult)) {\n throw getInternalRouterError(400, {\n type: \"defer-action\"\n });\n } // Start the data load for current matches, or the next location if we're\n // in the middle of a navigation\n\n\n let nextLocation = state.navigation.location || state.location;\n let revalidationRequest = createClientSideRequest(init.history, nextLocation, abortController.signal);\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let matches = state.navigation.state !== \"idle\" ? matchRoutes(routesToUse, state.navigation.location, init.basename) : state.matches;\n invariant(matches, \"Didn't find any matches after fetcher action\");\n let loadId = ++incrementingLoadId;\n fetchReloadIds.set(key, loadId);\n\n let loadFetcher = _extends({\n state: \"loading\",\n data: actionResult.data\n }, submission, {\n \" _hasFetcherDoneAnything \": true\n });\n\n state.fetchers.set(key, loadFetcher);\n let [matchesToLoad, revalidatingFetchers] = getMatchesToLoad(init.history, state, matches, submission, nextLocation, isRevalidationRequired, cancelledDeferredRoutes, cancelledFetcherLoads, fetchLoadMatches, routesToUse, init.basename, {\n [match.route.id]: actionResult.data\n }, undefined // No need to send through errors since we short circuit above\n ); // Put all revalidating fetchers into the loading state, except for the\n // current fetcher which we want to keep in it's current loading state which\n // contains it's action submission info + action data\n\n revalidatingFetchers.filter(rf => rf.key !== key).forEach(rf => {\n let staleKey = rf.key;\n let existingFetcher = state.fetchers.get(staleKey);\n let revalidatingFetcher = {\n state: \"loading\",\n data: existingFetcher && existingFetcher.data,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n \" _hasFetcherDoneAnything \": true\n };\n state.fetchers.set(staleKey, revalidatingFetcher);\n fetchControllers.set(staleKey, abortController);\n });\n updateState({\n fetchers: new Map(state.fetchers)\n });\n let {\n results,\n loaderResults,\n fetcherResults\n } = await callLoadersAndMaybeResolveData(state.matches, matches, matchesToLoad, revalidatingFetchers, revalidationRequest);\n\n if (abortController.signal.aborted) {\n return;\n }\n\n fetchReloadIds.delete(key);\n fetchControllers.delete(key);\n revalidatingFetchers.forEach(r => fetchControllers.delete(r.key));\n let redirect = findRedirect(results);\n\n if (redirect) {\n return startRedirectNavigation(state, redirect);\n } // Process and commit output from loaders\n\n\n let {\n loaderData,\n errors\n } = processLoaderData(state, state.matches, matchesToLoad, loaderResults, undefined, revalidatingFetchers, fetcherResults, activeDeferreds);\n let doneFetcher = {\n state: \"idle\",\n data: actionResult.data,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n \" _hasFetcherDoneAnything \": true\n };\n state.fetchers.set(key, doneFetcher);\n let didAbortFetchLoads = abortStaleFetchLoads(loadId); // If we are currently in a navigation loading state and this fetcher is\n // more recent than the navigation, we want the newer data so abort the\n // navigation and complete it with the fetcher data\n\n if (state.navigation.state === \"loading\" && loadId > pendingNavigationLoadId) {\n invariant(pendingAction, \"Expected pending action\");\n pendingNavigationController && pendingNavigationController.abort();\n completeNavigation(state.navigation.location, {\n matches,\n loaderData,\n errors,\n fetchers: new Map(state.fetchers)\n });\n } else {\n // otherwise just update with the fetcher data, preserving any existing\n // loaderData for loaders that did not need to reload. We have to\n // manually merge here since we aren't going through completeNavigation\n updateState(_extends({\n errors,\n loaderData: mergeLoaderData(state.loaderData, loaderData, matches, errors)\n }, didAbortFetchLoads ? {\n fetchers: new Map(state.fetchers)\n } : {}));\n isRevalidationRequired = false;\n }\n } // Call the matched loader for fetcher.load(), handling redirects, errors, etc.\n\n\n async function handleFetcherLoader(key, routeId, path, match, matches, submission) {\n let existingFetcher = state.fetchers.get(key); // Put this fetcher into it's loading state\n\n let loadingFetcher = _extends({\n state: \"loading\",\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined\n }, submission, {\n data: existingFetcher && existingFetcher.data,\n \" _hasFetcherDoneAnything \": true\n });\n\n state.fetchers.set(key, loadingFetcher);\n updateState({\n fetchers: new Map(state.fetchers)\n }); // Call the loader for this fetcher route match\n\n let abortController = new AbortController();\n let fetchRequest = createClientSideRequest(init.history, path, abortController.signal);\n fetchControllers.set(key, abortController);\n let result = await callLoaderOrAction(\"loader\", fetchRequest, match, matches, manifest, detectErrorBoundary, router.basename); // Deferred isn't supported for fetcher loads, await everything and treat it\n // as a normal load. resolveDeferredData will return undefined if this\n // fetcher gets aborted, so we just leave result untouched and short circuit\n // below if that happens\n\n if (isDeferredResult(result)) {\n result = (await resolveDeferredData(result, fetchRequest.signal, true)) || result;\n } // We can delete this so long as we weren't aborted by ou our own fetcher\n // re-load which would have put _new_ controller is in fetchControllers\n\n\n if (fetchControllers.get(key) === abortController) {\n fetchControllers.delete(key);\n }\n\n if (fetchRequest.signal.aborted) {\n return;\n } // If the loader threw a redirect Response, start a new REPLACE navigation\n\n\n if (isRedirectResult(result)) {\n await startRedirectNavigation(state, result);\n return;\n } // Process any non-redirect errors thrown\n\n\n if (isErrorResult(result)) {\n let boundaryMatch = findNearestBoundary(state.matches, routeId);\n state.fetchers.delete(key); // TODO: In remix, this would reset to IDLE_NAVIGATION if it was a catch -\n // do we need to behave any differently with our non-redirect errors?\n // What if it was a non-redirect Response?\n\n updateState({\n fetchers: new Map(state.fetchers),\n errors: {\n [boundaryMatch.route.id]: result.error\n }\n });\n return;\n }\n\n invariant(!isDeferredResult(result), \"Unhandled fetcher deferred data\"); // Put the fetcher back into an idle state\n\n let doneFetcher = {\n state: \"idle\",\n data: result.data,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n \" _hasFetcherDoneAnything \": true\n };\n state.fetchers.set(key, doneFetcher);\n updateState({\n fetchers: new Map(state.fetchers)\n });\n }\n /**\n * Utility function to handle redirects returned from an action or loader.\n * Normally, a redirect \"replaces\" the navigation that triggered it. So, for\n * example:\n *\n * - user is on /a\n * - user clicks a link to /b\n * - loader for /b redirects to /c\n *\n * In a non-JS app the browser would track the in-flight navigation to /b and\n * then replace it with /c when it encountered the redirect response. In\n * the end it would only ever update the URL bar with /c.\n *\n * In client-side routing using pushState/replaceState, we aim to emulate\n * this behavior and we also do not update history until the end of the\n * navigation (including processed redirects). This means that we never\n * actually touch history until we've processed redirects, so we just use\n * the history action from the original navigation (PUSH or REPLACE).\n */\n\n\n async function startRedirectNavigation(state, redirect, _temp) {\n var _window;\n\n let {\n submission,\n replace,\n isFetchActionRedirect\n } = _temp === void 0 ? {} : _temp;\n\n if (redirect.revalidate) {\n isRevalidationRequired = true;\n }\n\n let redirectLocation = createLocation(state.location, redirect.location, // TODO: This can be removed once we get rid of useTransition in Remix v2\n _extends({\n _isRedirect: true\n }, isFetchActionRedirect ? {\n _isFetchActionRedirect: true\n } : {}));\n invariant(redirectLocation, \"Expected a location on the redirect navigation\"); // Check if this an absolute external redirect that goes to a new origin\n\n if (ABSOLUTE_URL_REGEX.test(redirect.location) && isBrowser && typeof ((_window = window) == null ? void 0 : _window.location) !== \"undefined\") {\n let url = init.history.createURL(redirect.location);\n let isDifferentBasename = stripBasename(url.pathname, init.basename || \"/\") == null;\n\n if (window.location.origin !== url.origin || isDifferentBasename) {\n if (replace) {\n window.location.replace(redirect.location);\n } else {\n window.location.assign(redirect.location);\n }\n\n return;\n }\n } // There's no need to abort on redirects, since we don't detect the\n // redirect until the action/loaders have settled\n\n\n pendingNavigationController = null;\n let redirectHistoryAction = replace === true ? Action.Replace : Action.Push; // Use the incoming submission if provided, fallback on the active one in\n // state.navigation\n\n let {\n formMethod,\n formAction,\n formEncType,\n formData\n } = state.navigation;\n\n if (!submission && formMethod && formAction && formData && formEncType) {\n submission = {\n formMethod,\n formAction,\n formEncType,\n formData\n };\n } // If this was a 307/308 submission we want to preserve the HTTP method and\n // re-submit the GET/POST/PUT/PATCH/DELETE as a submission navigation to the\n // redirected location\n\n\n if (redirectPreserveMethodStatusCodes.has(redirect.status) && submission && isMutationMethod(submission.formMethod)) {\n await startNavigation(redirectHistoryAction, redirectLocation, {\n submission: _extends({}, submission, {\n formAction: redirect.location\n }),\n // Preserve this flag across redirects\n preventScrollReset: pendingPreventScrollReset\n });\n } else if (isFetchActionRedirect) {\n // For a fetch action redirect, we kick off a new loading navigation\n // without the fetcher submission, but we send it along for shouldRevalidate\n await startNavigation(redirectHistoryAction, redirectLocation, {\n overrideNavigation: {\n state: \"loading\",\n location: redirectLocation,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined\n },\n fetcherSubmission: submission,\n // Preserve this flag across redirects\n preventScrollReset: pendingPreventScrollReset\n });\n } else {\n // Otherwise, we kick off a new loading navigation, preserving the\n // submission info for the duration of this navigation\n await startNavigation(redirectHistoryAction, redirectLocation, {\n overrideNavigation: {\n state: \"loading\",\n location: redirectLocation,\n formMethod: submission ? submission.formMethod : undefined,\n formAction: submission ? submission.formAction : undefined,\n formEncType: submission ? submission.formEncType : undefined,\n formData: submission ? submission.formData : undefined\n },\n // Preserve this flag across redirects\n preventScrollReset: pendingPreventScrollReset\n });\n }\n }\n\n async function callLoadersAndMaybeResolveData(currentMatches, matches, matchesToLoad, fetchersToLoad, request) {\n // Call all navigation loaders and revalidating fetcher loaders in parallel,\n // then slice off the results into separate arrays so we can handle them\n // accordingly\n let results = await Promise.all([...matchesToLoad.map(match => callLoaderOrAction(\"loader\", request, match, matches, manifest, detectErrorBoundary, router.basename)), ...fetchersToLoad.map(f => {\n if (f.matches && f.match) {\n return callLoaderOrAction(\"loader\", createClientSideRequest(init.history, f.path, request.signal), f.match, f.matches, manifest, detectErrorBoundary, router.basename);\n } else {\n let error = {\n type: ResultType.error,\n error: getInternalRouterError(404, {\n pathname: f.path\n })\n };\n return error;\n }\n })]);\n let loaderResults = results.slice(0, matchesToLoad.length);\n let fetcherResults = results.slice(matchesToLoad.length);\n await Promise.all([resolveDeferredResults(currentMatches, matchesToLoad, loaderResults, request.signal, false, state.loaderData), resolveDeferredResults(currentMatches, fetchersToLoad.map(f => f.match), fetcherResults, request.signal, true)]);\n return {\n results,\n loaderResults,\n fetcherResults\n };\n }\n\n function interruptActiveLoads() {\n // Every interruption triggers a revalidation\n isRevalidationRequired = true; // Cancel pending route-level deferreds and mark cancelled routes for\n // revalidation\n\n cancelledDeferredRoutes.push(...cancelActiveDeferreds()); // Abort in-flight fetcher loads\n\n fetchLoadMatches.forEach((_, key) => {\n if (fetchControllers.has(key)) {\n cancelledFetcherLoads.push(key);\n abortFetcher(key);\n }\n });\n }\n\n function setFetcherError(key, routeId, error) {\n let boundaryMatch = findNearestBoundary(state.matches, routeId);\n deleteFetcher(key);\n updateState({\n errors: {\n [boundaryMatch.route.id]: error\n },\n fetchers: new Map(state.fetchers)\n });\n }\n\n function deleteFetcher(key) {\n if (fetchControllers.has(key)) abortFetcher(key);\n fetchLoadMatches.delete(key);\n fetchReloadIds.delete(key);\n fetchRedirectIds.delete(key);\n state.fetchers.delete(key);\n }\n\n function abortFetcher(key) {\n let controller = fetchControllers.get(key);\n invariant(controller, \"Expected fetch controller: \" + key);\n controller.abort();\n fetchControllers.delete(key);\n }\n\n function markFetchersDone(keys) {\n for (let key of keys) {\n let fetcher = getFetcher(key);\n let doneFetcher = {\n state: \"idle\",\n data: fetcher.data,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n \" _hasFetcherDoneAnything \": true\n };\n state.fetchers.set(key, doneFetcher);\n }\n }\n\n function markFetchRedirectsDone() {\n let doneKeys = [];\n\n for (let key of fetchRedirectIds) {\n let fetcher = state.fetchers.get(key);\n invariant(fetcher, \"Expected fetcher: \" + key);\n\n if (fetcher.state === \"loading\") {\n fetchRedirectIds.delete(key);\n doneKeys.push(key);\n }\n }\n\n markFetchersDone(doneKeys);\n }\n\n function abortStaleFetchLoads(landedId) {\n let yeetedKeys = [];\n\n for (let [key, id] of fetchReloadIds) {\n if (id < landedId) {\n let fetcher = state.fetchers.get(key);\n invariant(fetcher, \"Expected fetcher: \" + key);\n\n if (fetcher.state === \"loading\") {\n abortFetcher(key);\n fetchReloadIds.delete(key);\n yeetedKeys.push(key);\n }\n }\n }\n\n markFetchersDone(yeetedKeys);\n return yeetedKeys.length > 0;\n }\n\n function getBlocker(key, fn) {\n let blocker = state.blockers.get(key) || IDLE_BLOCKER;\n\n if (blockerFunctions.get(key) !== fn) {\n blockerFunctions.set(key, fn);\n }\n\n return blocker;\n }\n\n function deleteBlocker(key) {\n state.blockers.delete(key);\n blockerFunctions.delete(key);\n } // Utility function to update blockers, ensuring valid state transitions\n\n\n function updateBlocker(key, newBlocker) {\n let blocker = state.blockers.get(key) || IDLE_BLOCKER; // Poor mans state machine :)\n // https://mermaid.live/edit#pako:eNqVkc9OwzAMxl8l8nnjAYrEtDIOHEBIgwvKJTReGy3_lDpIqO27k6awMG0XcrLlnz87nwdonESogKXXBuE79rq75XZO3-yHds0RJVuv70YrPlUrCEe2HfrORS3rubqZfuhtpg5C9wk5tZ4VKcRUq88q9Z8RS0-48cE1iHJkL0ugbHuFLus9L6spZy8nX9MP2CNdomVaposqu3fGayT8T8-jJQwhepo_UtpgBQaDEUom04dZhAN1aJBDlUKJBxE1ceB2Smj0Mln-IBW5AFU2dwUiktt_2Qaq2dBfaKdEup85UV7Yd-dKjlnkabl2Pvr0DTkTreM\n\n invariant(blocker.state === \"unblocked\" && newBlocker.state === \"blocked\" || blocker.state === \"blocked\" && newBlocker.state === \"blocked\" || blocker.state === \"blocked\" && newBlocker.state === \"proceeding\" || blocker.state === \"blocked\" && newBlocker.state === \"unblocked\" || blocker.state === \"proceeding\" && newBlocker.state === \"unblocked\", \"Invalid blocker state transition: \" + blocker.state + \" -> \" + newBlocker.state);\n state.blockers.set(key, newBlocker);\n updateState({\n blockers: new Map(state.blockers)\n });\n }\n\n function shouldBlockNavigation(_ref2) {\n let {\n currentLocation,\n nextLocation,\n historyAction\n } = _ref2;\n\n if (blockerFunctions.size === 0) {\n return;\n } // We ony support a single active blocker at the moment since we don't have\n // any compelling use cases for multi-blocker yet\n\n\n if (blockerFunctions.size > 1) {\n warning(false, \"A router only supports one blocker at a time\");\n }\n\n let entries = Array.from(blockerFunctions.entries());\n let [blockerKey, blockerFunction] = entries[entries.length - 1];\n let blocker = state.blockers.get(blockerKey);\n\n if (blocker && blocker.state === \"proceeding\") {\n // If the blocker is currently proceeding, we don't need to re-check\n // it and can let this navigation continue\n return;\n } // At this point, we know we're unblocked/blocked so we need to check the\n // user-provided blocker function\n\n\n if (blockerFunction({\n currentLocation,\n nextLocation,\n historyAction\n })) {\n return blockerKey;\n }\n }\n\n function cancelActiveDeferreds(predicate) {\n let cancelledRouteIds = [];\n activeDeferreds.forEach((dfd, routeId) => {\n if (!predicate || predicate(routeId)) {\n // Cancel the deferred - but do not remove from activeDeferreds here -\n // we rely on the subscribers to do that so our tests can assert proper\n // cleanup via _internalActiveDeferreds\n dfd.cancel();\n cancelledRouteIds.push(routeId);\n activeDeferreds.delete(routeId);\n }\n });\n return cancelledRouteIds;\n } // Opt in to capturing and reporting scroll positions during navigations,\n // used by the component\n\n\n function enableScrollRestoration(positions, getPosition, getKey) {\n savedScrollPositions = positions;\n getScrollPosition = getPosition;\n\n getScrollRestorationKey = getKey || (location => location.key); // Perform initial hydration scroll restoration, since we miss the boat on\n // the initial updateState() because we've not yet rendered \n // and therefore have no savedScrollPositions available\n\n\n if (!initialScrollRestored && state.navigation === IDLE_NAVIGATION) {\n initialScrollRestored = true;\n let y = getSavedScrollPosition(state.location, state.matches);\n\n if (y != null) {\n updateState({\n restoreScrollPosition: y\n });\n }\n }\n\n return () => {\n savedScrollPositions = null;\n getScrollPosition = null;\n getScrollRestorationKey = null;\n };\n }\n\n function saveScrollPosition(location, matches) {\n if (savedScrollPositions && getScrollRestorationKey && getScrollPosition) {\n let userMatches = matches.map(m => createUseMatchesMatch(m, state.loaderData));\n let key = getScrollRestorationKey(location, userMatches) || location.key;\n savedScrollPositions[key] = getScrollPosition();\n }\n }\n\n function getSavedScrollPosition(location, matches) {\n if (savedScrollPositions && getScrollRestorationKey && getScrollPosition) {\n let userMatches = matches.map(m => createUseMatchesMatch(m, state.loaderData));\n let key = getScrollRestorationKey(location, userMatches) || location.key;\n let y = savedScrollPositions[key];\n\n if (typeof y === \"number\") {\n return y;\n }\n }\n\n return null;\n }\n\n function _internalSetRoutes(newRoutes) {\n inFlightDataRoutes = newRoutes;\n }\n\n router = {\n get basename() {\n return init.basename;\n },\n\n get state() {\n return state;\n },\n\n get routes() {\n return dataRoutes;\n },\n\n initialize,\n subscribe,\n enableScrollRestoration,\n navigate,\n fetch,\n revalidate,\n // Passthrough to history-aware createHref used by useHref so we get proper\n // hash-aware URLs in DOM paths\n createHref: to => init.history.createHref(to),\n encodeLocation: to => init.history.encodeLocation(to),\n getFetcher,\n deleteFetcher,\n dispose,\n getBlocker,\n deleteBlocker,\n _internalFetchControllers: fetchControllers,\n _internalActiveDeferreds: activeDeferreds,\n // TODO: Remove setRoutes, it's temporary to avoid dealing with\n // updating the tree while validating the update algorithm.\n _internalSetRoutes\n };\n return router;\n} //#endregion\n////////////////////////////////////////////////////////////////////////////////\n//#region createStaticHandler\n////////////////////////////////////////////////////////////////////////////////\n\nconst UNSAFE_DEFERRED_SYMBOL = Symbol(\"deferred\");\nfunction createStaticHandler(routes, opts) {\n invariant(routes.length > 0, \"You must provide a non-empty routes array to createStaticHandler\");\n let manifest = {};\n let detectErrorBoundary = (opts == null ? void 0 : opts.detectErrorBoundary) || defaultDetectErrorBoundary;\n let dataRoutes = convertRoutesToDataRoutes(routes, detectErrorBoundary, undefined, manifest);\n let basename = (opts ? opts.basename : null) || \"/\";\n /**\n * The query() method is intended for document requests, in which we want to\n * call an optional action and potentially multiple loaders for all nested\n * routes. It returns a StaticHandlerContext object, which is very similar\n * to the router state (location, loaderData, actionData, errors, etc.) and\n * also adds SSR-specific information such as the statusCode and headers\n * from action/loaders Responses.\n *\n * It _should_ never throw and should report all errors through the\n * returned context.errors object, properly associating errors to their error\n * boundary. Additionally, it tracks _deepestRenderedBoundaryId which can be\n * used to emulate React error boundaries during SSr by performing a second\n * pass only down to the boundaryId.\n *\n * The one exception where we do not return a StaticHandlerContext is when a\n * redirect response is returned or thrown from any action/loader. We\n * propagate that out and return the raw Response so the HTTP server can\n * return it directly.\n */\n\n async function query(request, _temp2) {\n let {\n requestContext\n } = _temp2 === void 0 ? {} : _temp2;\n let url = new URL(request.url);\n let method = request.method;\n let location = createLocation(\"\", createPath(url), null, \"default\");\n let matches = matchRoutes(dataRoutes, location, basename); // SSR supports HEAD requests while SPA doesn't\n\n if (!isValidMethod(method) && method !== \"HEAD\") {\n let error = getInternalRouterError(405, {\n method\n });\n let {\n matches: methodNotAllowedMatches,\n route\n } = getShortCircuitMatches(dataRoutes);\n return {\n basename,\n location,\n matches: methodNotAllowedMatches,\n loaderData: {},\n actionData: null,\n errors: {\n [route.id]: error\n },\n statusCode: error.status,\n loaderHeaders: {},\n actionHeaders: {},\n activeDeferreds: null\n };\n } else if (!matches) {\n let error = getInternalRouterError(404, {\n pathname: location.pathname\n });\n let {\n matches: notFoundMatches,\n route\n } = getShortCircuitMatches(dataRoutes);\n return {\n basename,\n location,\n matches: notFoundMatches,\n loaderData: {},\n actionData: null,\n errors: {\n [route.id]: error\n },\n statusCode: error.status,\n loaderHeaders: {},\n actionHeaders: {},\n activeDeferreds: null\n };\n }\n\n let result = await queryImpl(request, location, matches, requestContext);\n\n if (isResponse(result)) {\n return result;\n } // When returning StaticHandlerContext, we patch back in the location here\n // since we need it for React Context. But this helps keep our submit and\n // loadRouteData operating on a Request instead of a Location\n\n\n return _extends({\n location,\n basename\n }, result);\n }\n /**\n * The queryRoute() method is intended for targeted route requests, either\n * for fetch ?_data requests or resource route requests. In this case, we\n * are only ever calling a single action or loader, and we are returning the\n * returned value directly. In most cases, this will be a Response returned\n * from the action/loader, but it may be a primitive or other value as well -\n * and in such cases the calling context should handle that accordingly.\n *\n * We do respect the throw/return differentiation, so if an action/loader\n * throws, then this method will throw the value. This is important so we\n * can do proper boundary identification in Remix where a thrown Response\n * must go to the Catch Boundary but a returned Response is happy-path.\n *\n * One thing to note is that any Router-initiated Errors that make sense\n * to associate with a status code will be thrown as an ErrorResponse\n * instance which include the raw Error, such that the calling context can\n * serialize the error as they see fit while including the proper response\n * code. Examples here are 404 and 405 errors that occur prior to reaching\n * any user-defined loaders.\n */\n\n\n async function queryRoute(request, _temp3) {\n let {\n routeId,\n requestContext\n } = _temp3 === void 0 ? {} : _temp3;\n let url = new URL(request.url);\n let method = request.method;\n let location = createLocation(\"\", createPath(url), null, \"default\");\n let matches = matchRoutes(dataRoutes, location, basename); // SSR supports HEAD requests while SPA doesn't\n\n if (!isValidMethod(method) && method !== \"HEAD\" && method !== \"OPTIONS\") {\n throw getInternalRouterError(405, {\n method\n });\n } else if (!matches) {\n throw getInternalRouterError(404, {\n pathname: location.pathname\n });\n }\n\n let match = routeId ? matches.find(m => m.route.id === routeId) : getTargetMatch(matches, location);\n\n if (routeId && !match) {\n throw getInternalRouterError(403, {\n pathname: location.pathname,\n routeId\n });\n } else if (!match) {\n // This should never hit I don't think?\n throw getInternalRouterError(404, {\n pathname: location.pathname\n });\n }\n\n let result = await queryImpl(request, location, matches, requestContext, match);\n\n if (isResponse(result)) {\n return result;\n }\n\n let error = result.errors ? Object.values(result.errors)[0] : undefined;\n\n if (error !== undefined) {\n // If we got back result.errors, that means the loader/action threw\n // _something_ that wasn't a Response, but it's not guaranteed/required\n // to be an `instanceof Error` either, so we have to use throw here to\n // preserve the \"error\" state outside of queryImpl.\n throw error;\n } // Pick off the right state value to return\n\n\n if (result.actionData) {\n return Object.values(result.actionData)[0];\n }\n\n if (result.loaderData) {\n var _result$activeDeferre;\n\n let data = Object.values(result.loaderData)[0];\n\n if ((_result$activeDeferre = result.activeDeferreds) != null && _result$activeDeferre[match.route.id]) {\n data[UNSAFE_DEFERRED_SYMBOL] = result.activeDeferreds[match.route.id];\n }\n\n return data;\n }\n\n return undefined;\n }\n\n async function queryImpl(request, location, matches, requestContext, routeMatch) {\n invariant(request.signal, \"query()/queryRoute() requests must contain an AbortController signal\");\n\n try {\n if (isMutationMethod(request.method.toLowerCase())) {\n let result = await submit(request, matches, routeMatch || getTargetMatch(matches, location), requestContext, routeMatch != null);\n return result;\n }\n\n let result = await loadRouteData(request, matches, requestContext, routeMatch);\n return isResponse(result) ? result : _extends({}, result, {\n actionData: null,\n actionHeaders: {}\n });\n } catch (e) {\n // If the user threw/returned a Response in callLoaderOrAction, we throw\n // it to bail out and then return or throw here based on whether the user\n // returned or threw\n if (isQueryRouteResponse(e)) {\n if (e.type === ResultType.error && !isRedirectResponse(e.response)) {\n throw e.response;\n }\n\n return e.response;\n } // Redirects are always returned since they don't propagate to catch\n // boundaries\n\n\n if (isRedirectResponse(e)) {\n return e;\n }\n\n throw e;\n }\n }\n\n async function submit(request, matches, actionMatch, requestContext, isRouteRequest) {\n let result;\n\n if (!actionMatch.route.action && !actionMatch.route.lazy) {\n let error = getInternalRouterError(405, {\n method: request.method,\n pathname: new URL(request.url).pathname,\n routeId: actionMatch.route.id\n });\n\n if (isRouteRequest) {\n throw error;\n }\n\n result = {\n type: ResultType.error,\n error\n };\n } else {\n result = await callLoaderOrAction(\"action\", request, actionMatch, matches, manifest, detectErrorBoundary, basename, true, isRouteRequest, requestContext);\n\n if (request.signal.aborted) {\n let method = isRouteRequest ? \"queryRoute\" : \"query\";\n throw new Error(method + \"() call aborted\");\n }\n }\n\n if (isRedirectResult(result)) {\n // Uhhhh - this should never happen, we should always throw these from\n // callLoaderOrAction, but the type narrowing here keeps TS happy and we\n // can get back on the \"throw all redirect responses\" train here should\n // this ever happen :/\n throw new Response(null, {\n status: result.status,\n headers: {\n Location: result.location\n }\n });\n }\n\n if (isDeferredResult(result)) {\n let error = getInternalRouterError(400, {\n type: \"defer-action\"\n });\n\n if (isRouteRequest) {\n throw error;\n }\n\n result = {\n type: ResultType.error,\n error\n };\n }\n\n if (isRouteRequest) {\n // Note: This should only be non-Response values if we get here, since\n // isRouteRequest should throw any Response received in callLoaderOrAction\n if (isErrorResult(result)) {\n throw result.error;\n }\n\n return {\n matches: [actionMatch],\n loaderData: {},\n actionData: {\n [actionMatch.route.id]: result.data\n },\n errors: null,\n // Note: statusCode + headers are unused here since queryRoute will\n // return the raw Response or value\n statusCode: 200,\n loaderHeaders: {},\n actionHeaders: {},\n activeDeferreds: null\n };\n }\n\n if (isErrorResult(result)) {\n // Store off the pending error - we use it to determine which loaders\n // to call and will commit it when we complete the navigation\n let boundaryMatch = findNearestBoundary(matches, actionMatch.route.id);\n let context = await loadRouteData(request, matches, requestContext, undefined, {\n [boundaryMatch.route.id]: result.error\n }); // action status codes take precedence over loader status codes\n\n return _extends({}, context, {\n statusCode: isRouteErrorResponse(result.error) ? result.error.status : 500,\n actionData: null,\n actionHeaders: _extends({}, result.headers ? {\n [actionMatch.route.id]: result.headers\n } : {})\n });\n } // Create a GET request for the loaders\n\n\n let loaderRequest = new Request(request.url, {\n headers: request.headers,\n redirect: request.redirect,\n signal: request.signal\n });\n let context = await loadRouteData(loaderRequest, matches, requestContext);\n return _extends({}, context, result.statusCode ? {\n statusCode: result.statusCode\n } : {}, {\n actionData: {\n [actionMatch.route.id]: result.data\n },\n actionHeaders: _extends({}, result.headers ? {\n [actionMatch.route.id]: result.headers\n } : {})\n });\n }\n\n async function loadRouteData(request, matches, requestContext, routeMatch, pendingActionError) {\n let isRouteRequest = routeMatch != null; // Short circuit if we have no loaders to run (queryRoute())\n\n if (isRouteRequest && !(routeMatch != null && routeMatch.route.loader) && !(routeMatch != null && routeMatch.route.lazy)) {\n throw getInternalRouterError(400, {\n method: request.method,\n pathname: new URL(request.url).pathname,\n routeId: routeMatch == null ? void 0 : routeMatch.route.id\n });\n }\n\n let requestMatches = routeMatch ? [routeMatch] : getLoaderMatchesUntilBoundary(matches, Object.keys(pendingActionError || {})[0]);\n let matchesToLoad = requestMatches.filter(m => m.route.loader || m.route.lazy); // Short circuit if we have no loaders to run (query())\n\n if (matchesToLoad.length === 0) {\n return {\n matches,\n // Add a null for all matched routes for proper revalidation on the client\n loaderData: matches.reduce((acc, m) => Object.assign(acc, {\n [m.route.id]: null\n }), {}),\n errors: pendingActionError || null,\n statusCode: 200,\n loaderHeaders: {},\n activeDeferreds: null\n };\n }\n\n let results = await Promise.all([...matchesToLoad.map(match => callLoaderOrAction(\"loader\", request, match, matches, manifest, detectErrorBoundary, basename, true, isRouteRequest, requestContext))]);\n\n if (request.signal.aborted) {\n let method = isRouteRequest ? \"queryRoute\" : \"query\";\n throw new Error(method + \"() call aborted\");\n } // Process and commit output from loaders\n\n\n let activeDeferreds = new Map();\n let context = processRouteLoaderData(matches, matchesToLoad, results, pendingActionError, activeDeferreds); // Add a null for any non-loader matches for proper revalidation on the client\n\n let executedLoaders = new Set(matchesToLoad.map(match => match.route.id));\n matches.forEach(match => {\n if (!executedLoaders.has(match.route.id)) {\n context.loaderData[match.route.id] = null;\n }\n });\n return _extends({}, context, {\n matches,\n activeDeferreds: activeDeferreds.size > 0 ? Object.fromEntries(activeDeferreds.entries()) : null\n });\n }\n\n return {\n dataRoutes,\n query,\n queryRoute\n };\n} //#endregion\n////////////////////////////////////////////////////////////////////////////////\n//#region Helpers\n////////////////////////////////////////////////////////////////////////////////\n\n/**\n * Given an existing StaticHandlerContext and an error thrown at render time,\n * provide an updated StaticHandlerContext suitable for a second SSR render\n */\n\nfunction getStaticContextFromError(routes, context, error) {\n let newContext = _extends({}, context, {\n statusCode: 500,\n errors: {\n [context._deepestRenderedBoundaryId || routes[0].id]: error\n }\n });\n\n return newContext;\n}\n\nfunction isSubmissionNavigation(opts) {\n return opts != null && \"formData\" in opts;\n} // Normalize navigation options by converting formMethod=GET formData objects to\n// URLSearchParams so they behave identically to links with query params\n\n\nfunction normalizeNavigateOptions(to, future, opts, isFetcher) {\n if (isFetcher === void 0) {\n isFetcher = false;\n }\n\n let path = typeof to === \"string\" ? to : createPath(to); // Return location verbatim on non-submission navigations\n\n if (!opts || !isSubmissionNavigation(opts)) {\n return {\n path\n };\n }\n\n if (opts.formMethod && !isValidMethod(opts.formMethod)) {\n return {\n path,\n error: getInternalRouterError(405, {\n method: opts.formMethod\n })\n };\n } // Create a Submission on non-GET navigations\n\n\n let submission;\n\n if (opts.formData) {\n let formMethod = opts.formMethod || \"get\";\n submission = {\n formMethod: future.v7_normalizeFormMethod ? formMethod.toUpperCase() : formMethod.toLowerCase(),\n formAction: stripHashFromPath(path),\n formEncType: opts && opts.formEncType || \"application/x-www-form-urlencoded\",\n formData: opts.formData\n };\n\n if (isMutationMethod(submission.formMethod)) {\n return {\n path,\n submission\n };\n }\n } // Flatten submission onto URLSearchParams for GET submissions\n\n\n let parsedPath = parsePath(path);\n let searchParams = convertFormDataToSearchParams(opts.formData); // Since fetcher GET submissions only run a single loader (as opposed to\n // navigation GET submissions which run all loaders), we need to preserve\n // any incoming ?index params\n\n if (isFetcher && parsedPath.search && hasNakedIndexQuery(parsedPath.search)) {\n searchParams.append(\"index\", \"\");\n }\n\n parsedPath.search = \"?\" + searchParams;\n return {\n path: createPath(parsedPath),\n submission\n };\n} // Filter out all routes below any caught error as they aren't going to\n// render so we don't need to load them\n\n\nfunction getLoaderMatchesUntilBoundary(matches, boundaryId) {\n let boundaryMatches = matches;\n\n if (boundaryId) {\n let index = matches.findIndex(m => m.route.id === boundaryId);\n\n if (index >= 0) {\n boundaryMatches = matches.slice(0, index);\n }\n }\n\n return boundaryMatches;\n}\n\nfunction getMatchesToLoad(history, state, matches, submission, location, isRevalidationRequired, cancelledDeferredRoutes, cancelledFetcherLoads, fetchLoadMatches, routesToUse, basename, pendingActionData, pendingError) {\n let actionResult = pendingError ? Object.values(pendingError)[0] : pendingActionData ? Object.values(pendingActionData)[0] : undefined;\n let currentUrl = history.createURL(state.location);\n let nextUrl = history.createURL(location);\n let defaultShouldRevalidate = // Forced revalidation due to submission, useRevalidate, or X-Remix-Revalidate\n isRevalidationRequired || // Clicked the same link, resubmitted a GET form\n currentUrl.toString() === nextUrl.toString() || // Search params affect all loaders\n currentUrl.search !== nextUrl.search; // Pick navigation matches that are net-new or qualify for revalidation\n\n let boundaryId = pendingError ? Object.keys(pendingError)[0] : undefined;\n let boundaryMatches = getLoaderMatchesUntilBoundary(matches, boundaryId);\n let navigationMatches = boundaryMatches.filter((match, index) => {\n if (match.route.lazy) {\n // We haven't loaded this route yet so we don't know if it's got a loader!\n return true;\n }\n\n if (match.route.loader == null) {\n return false;\n } // Always call the loader on new route instances and pending defer cancellations\n\n\n if (isNewLoader(state.loaderData, state.matches[index], match) || cancelledDeferredRoutes.some(id => id === match.route.id)) {\n return true;\n } // This is the default implementation for when we revalidate. If the route\n // provides it's own implementation, then we give them full control but\n // provide this value so they can leverage it if needed after they check\n // their own specific use cases\n\n\n let currentRouteMatch = state.matches[index];\n let nextRouteMatch = match;\n return shouldRevalidateLoader(match, _extends({\n currentUrl,\n currentParams: currentRouteMatch.params,\n nextUrl,\n nextParams: nextRouteMatch.params\n }, submission, {\n actionResult,\n defaultShouldRevalidate: defaultShouldRevalidate || isNewRouteInstance(currentRouteMatch, nextRouteMatch)\n }));\n }); // Pick fetcher.loads that need to be revalidated\n\n let revalidatingFetchers = [];\n fetchLoadMatches.forEach((f, key) => {\n // Don't revalidate if fetcher won't be present in the subsequent render\n if (!matches.some(m => m.route.id === f.routeId)) {\n return;\n }\n\n let fetcherMatches = matchRoutes(routesToUse, f.path, basename); // If the fetcher path no longer matches, push it in with null matches so\n // we can trigger a 404 in callLoadersAndMaybeResolveData\n\n if (!fetcherMatches) {\n revalidatingFetchers.push(_extends({\n key\n }, f, {\n matches: null,\n match: null\n }));\n return;\n }\n\n let fetcherMatch = getTargetMatch(fetcherMatches, f.path);\n\n if (cancelledFetcherLoads.includes(key)) {\n revalidatingFetchers.push(_extends({\n key,\n matches: fetcherMatches,\n match: fetcherMatch\n }, f));\n return;\n } // Revalidating fetchers are decoupled from the route matches since they\n // hit a static href, so they _always_ check shouldRevalidate and the\n // default is strictly if a revalidation is explicitly required (action\n // submissions, useRevalidator, X-Remix-Revalidate).\n\n\n let shouldRevalidate = shouldRevalidateLoader(fetcherMatch, _extends({\n currentUrl,\n currentParams: state.matches[state.matches.length - 1].params,\n nextUrl,\n nextParams: matches[matches.length - 1].params\n }, submission, {\n actionResult,\n defaultShouldRevalidate\n }));\n\n if (shouldRevalidate) {\n revalidatingFetchers.push(_extends({\n key,\n matches: fetcherMatches,\n match: fetcherMatch\n }, f));\n }\n });\n return [navigationMatches, revalidatingFetchers];\n}\n\nfunction isNewLoader(currentLoaderData, currentMatch, match) {\n let isNew = // [a] -> [a, b]\n !currentMatch || // [a, b] -> [a, c]\n match.route.id !== currentMatch.route.id; // Handle the case that we don't have data for a re-used route, potentially\n // from a prior error or from a cancelled pending deferred\n\n let isMissingData = currentLoaderData[match.route.id] === undefined; // Always load if this is a net-new route or we don't yet have data\n\n return isNew || isMissingData;\n}\n\nfunction isNewRouteInstance(currentMatch, match) {\n let currentPath = currentMatch.route.path;\n return (// param change for this match, /users/123 -> /users/456\n currentMatch.pathname !== match.pathname || // splat param changed, which is not present in match.path\n // e.g. /files/images/avatar.jpg -> files/finances.xls\n currentPath != null && currentPath.endsWith(\"*\") && currentMatch.params[\"*\"] !== match.params[\"*\"]\n );\n}\n\nfunction shouldRevalidateLoader(loaderMatch, arg) {\n if (loaderMatch.route.shouldRevalidate) {\n let routeChoice = loaderMatch.route.shouldRevalidate(arg);\n\n if (typeof routeChoice === \"boolean\") {\n return routeChoice;\n }\n }\n\n return arg.defaultShouldRevalidate;\n}\n/**\n * Execute route.lazy() methods to lazily load route modules (loader, action,\n * shouldRevalidate) and update the routeManifest in place which shares objects\n * with dataRoutes so those get updated as well.\n */\n\n\nasync function loadLazyRouteModule(route, detectErrorBoundary, manifest) {\n if (!route.lazy) {\n return;\n }\n\n let lazyRoute = await route.lazy(); // If the lazy route function was executed and removed by another parallel\n // call then we can return - first lazy() to finish wins because the return\n // value of lazy is expected to be static\n\n if (!route.lazy) {\n return;\n }\n\n let routeToUpdate = manifest[route.id];\n invariant(routeToUpdate, \"No route found in manifest\"); // Update the route in place. This should be safe because there's no way\n // we could yet be sitting on this route as we can't get there without\n // resolving lazy() first.\n //\n // This is different than the HMR \"update\" use-case where we may actively be\n // on the route being updated. The main concern boils down to \"does this\n // mutation affect any ongoing navigations or any current state.matches\n // values?\". If not, it should be safe to update in place.\n\n let routeUpdates = {};\n\n for (let lazyRouteProperty in lazyRoute) {\n let staticRouteValue = routeToUpdate[lazyRouteProperty];\n let isPropertyStaticallyDefined = staticRouteValue !== undefined && // This property isn't static since it should always be updated based\n // on the route updates\n lazyRouteProperty !== \"hasErrorBoundary\";\n warning(!isPropertyStaticallyDefined, \"Route \\\"\" + routeToUpdate.id + \"\\\" has a static property \\\"\" + lazyRouteProperty + \"\\\" \" + \"defined but its lazy function is also returning a value for this property. \" + (\"The lazy route property \\\"\" + lazyRouteProperty + \"\\\" will be ignored.\"));\n\n if (!isPropertyStaticallyDefined && !immutableRouteKeys.has(lazyRouteProperty)) {\n routeUpdates[lazyRouteProperty] = lazyRoute[lazyRouteProperty];\n }\n } // Mutate the route with the provided updates. Do this first so we pass\n // the updated version to detectErrorBoundary\n\n\n Object.assign(routeToUpdate, routeUpdates); // Mutate the `hasErrorBoundary` property on the route based on the route\n // updates and remove the `lazy` function so we don't resolve the lazy\n // route again.\n\n Object.assign(routeToUpdate, {\n // To keep things framework agnostic, we use the provided\n // `detectErrorBoundary` function to set the `hasErrorBoundary` route\n // property since the logic will differ between frameworks.\n hasErrorBoundary: detectErrorBoundary(_extends({}, routeToUpdate)),\n lazy: undefined\n });\n}\n\nasync function callLoaderOrAction(type, request, match, matches, manifest, detectErrorBoundary, basename, isStaticRequest, isRouteRequest, requestContext) {\n if (basename === void 0) {\n basename = \"/\";\n }\n\n if (isStaticRequest === void 0) {\n isStaticRequest = false;\n }\n\n if (isRouteRequest === void 0) {\n isRouteRequest = false;\n }\n\n let resultType;\n let result;\n let onReject;\n\n let runHandler = handler => {\n // Setup a promise we can race against so that abort signals short circuit\n let reject;\n let abortPromise = new Promise((_, r) => reject = r);\n\n onReject = () => reject();\n\n request.signal.addEventListener(\"abort\", onReject);\n return Promise.race([handler({\n request,\n params: match.params,\n context: requestContext\n }), abortPromise]);\n };\n\n try {\n let handler = match.route[type];\n\n if (match.route.lazy) {\n if (handler) {\n // Run statically defined handler in parallel with lazy()\n let values = await Promise.all([runHandler(handler), loadLazyRouteModule(match.route, detectErrorBoundary, manifest)]);\n result = values[0];\n } else {\n // Load lazy route module, then run any returned handler\n await loadLazyRouteModule(match.route, detectErrorBoundary, manifest);\n handler = match.route[type];\n\n if (handler) {\n // Handler still run even if we got interrupted to maintain consistency\n // with un-abortable behavior of handler execution on non-lazy or\n // previously-lazy-loaded routes\n result = await runHandler(handler);\n } else if (type === \"action\") {\n throw getInternalRouterError(405, {\n method: request.method,\n pathname: new URL(request.url).pathname,\n routeId: match.route.id\n });\n } else {\n // lazy() route has no loader to run. Short circuit here so we don't\n // hit the invariant below that errors on returning undefined.\n return {\n type: ResultType.data,\n data: undefined\n };\n }\n }\n } else {\n invariant(handler, \"Could not find the \" + type + \" to run on the \\\"\" + match.route.id + \"\\\" route\");\n result = await runHandler(handler);\n }\n\n invariant(result !== undefined, \"You defined \" + (type === \"action\" ? \"an action\" : \"a loader\") + \" for route \" + (\"\\\"\" + match.route.id + \"\\\" but didn't return anything from your `\" + type + \"` \") + \"function. Please return a value or `null`.\");\n } catch (e) {\n resultType = ResultType.error;\n result = e;\n } finally {\n if (onReject) {\n request.signal.removeEventListener(\"abort\", onReject);\n }\n }\n\n if (isResponse(result)) {\n let status = result.status; // Process redirects\n\n if (redirectStatusCodes.has(status)) {\n let location = result.headers.get(\"Location\");\n invariant(location, \"Redirects returned/thrown from loaders/actions must have a Location header\"); // Support relative routing in internal redirects\n\n if (!ABSOLUTE_URL_REGEX.test(location)) {\n let activeMatches = matches.slice(0, matches.indexOf(match) + 1);\n let routePathnames = getPathContributingMatches(activeMatches).map(match => match.pathnameBase);\n let resolvedLocation = resolveTo(location, routePathnames, new URL(request.url).pathname);\n invariant(createPath(resolvedLocation), \"Unable to resolve redirect location: \" + location); // Prepend the basename to the redirect location if we have one\n\n if (basename) {\n let path = resolvedLocation.pathname;\n resolvedLocation.pathname = path === \"/\" ? basename : joinPaths([basename, path]);\n }\n\n location = createPath(resolvedLocation);\n } else if (!isStaticRequest) {\n // Strip off the protocol+origin for same-origin + same-basename absolute\n // redirects. If this is a static request, we can let it go back to the\n // browser as-is\n let currentUrl = new URL(request.url);\n let url = location.startsWith(\"//\") ? new URL(currentUrl.protocol + location) : new URL(location);\n let isSameBasename = stripBasename(url.pathname, basename) != null;\n\n if (url.origin === currentUrl.origin && isSameBasename) {\n location = url.pathname + url.search + url.hash;\n }\n } // Don't process redirects in the router during static requests requests.\n // Instead, throw the Response and let the server handle it with an HTTP\n // redirect. We also update the Location header in place in this flow so\n // basename and relative routing is taken into account\n\n\n if (isStaticRequest) {\n result.headers.set(\"Location\", location);\n throw result;\n }\n\n return {\n type: ResultType.redirect,\n status,\n location,\n revalidate: result.headers.get(\"X-Remix-Revalidate\") !== null\n };\n } // For SSR single-route requests, we want to hand Responses back directly\n // without unwrapping. We do this with the QueryRouteResponse wrapper\n // interface so we can know whether it was returned or thrown\n\n\n if (isRouteRequest) {\n // eslint-disable-next-line no-throw-literal\n throw {\n type: resultType || ResultType.data,\n response: result\n };\n }\n\n let data;\n let contentType = result.headers.get(\"Content-Type\"); // Check between word boundaries instead of startsWith() due to the last\n // paragraph of https://httpwg.org/specs/rfc9110.html#field.content-type\n\n if (contentType && /\\bapplication\\/json\\b/.test(contentType)) {\n data = await result.json();\n } else {\n data = await result.text();\n }\n\n if (resultType === ResultType.error) {\n return {\n type: resultType,\n error: new ErrorResponse(status, result.statusText, data),\n headers: result.headers\n };\n }\n\n return {\n type: ResultType.data,\n data,\n statusCode: result.status,\n headers: result.headers\n };\n }\n\n if (resultType === ResultType.error) {\n return {\n type: resultType,\n error: result\n };\n }\n\n if (isDeferredData(result)) {\n var _result$init, _result$init2;\n\n return {\n type: ResultType.deferred,\n deferredData: result,\n statusCode: (_result$init = result.init) == null ? void 0 : _result$init.status,\n headers: ((_result$init2 = result.init) == null ? void 0 : _result$init2.headers) && new Headers(result.init.headers)\n };\n }\n\n return {\n type: ResultType.data,\n data: result\n };\n} // Utility method for creating the Request instances for loaders/actions during\n// client-side navigations and fetches. During SSR we will always have a\n// Request instance from the static handler (query/queryRoute)\n\n\nfunction createClientSideRequest(history, location, signal, submission) {\n let url = history.createURL(stripHashFromPath(location)).toString();\n let init = {\n signal\n };\n\n if (submission && isMutationMethod(submission.formMethod)) {\n let {\n formMethod,\n formEncType,\n formData\n } = submission; // Didn't think we needed this but it turns out unlike other methods, patch\n // won't be properly normalized to uppercase and results in a 405 error.\n // See: https://fetch.spec.whatwg.org/#concept-method\n\n init.method = formMethod.toUpperCase();\n init.body = formEncType === \"application/x-www-form-urlencoded\" ? convertFormDataToSearchParams(formData) : formData;\n } // Content-Type is inferred (https://fetch.spec.whatwg.org/#dom-request)\n\n\n return new Request(url, init);\n}\n\nfunction convertFormDataToSearchParams(formData) {\n let searchParams = new URLSearchParams();\n\n for (let [key, value] of formData.entries()) {\n // https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#converting-an-entry-list-to-a-list-of-name-value-pairs\n searchParams.append(key, value instanceof File ? value.name : value);\n }\n\n return searchParams;\n}\n\nfunction processRouteLoaderData(matches, matchesToLoad, results, pendingError, activeDeferreds) {\n // Fill in loaderData/errors from our loaders\n let loaderData = {};\n let errors = null;\n let statusCode;\n let foundError = false;\n let loaderHeaders = {}; // Process loader results into state.loaderData/state.errors\n\n results.forEach((result, index) => {\n let id = matchesToLoad[index].route.id;\n invariant(!isRedirectResult(result), \"Cannot handle redirect results in processLoaderData\");\n\n if (isErrorResult(result)) {\n // Look upwards from the matched route for the closest ancestor\n // error boundary, defaulting to the root match\n let boundaryMatch = findNearestBoundary(matches, id);\n let error = result.error; // If we have a pending action error, we report it at the highest-route\n // that throws a loader error, and then clear it out to indicate that\n // it was consumed\n\n if (pendingError) {\n error = Object.values(pendingError)[0];\n pendingError = undefined;\n }\n\n errors = errors || {}; // Prefer higher error values if lower errors bubble to the same boundary\n\n if (errors[boundaryMatch.route.id] == null) {\n errors[boundaryMatch.route.id] = error;\n } // Clear our any prior loaderData for the throwing route\n\n\n loaderData[id] = undefined; // Once we find our first (highest) error, we set the status code and\n // prevent deeper status codes from overriding\n\n if (!foundError) {\n foundError = true;\n statusCode = isRouteErrorResponse(result.error) ? result.error.status : 500;\n }\n\n if (result.headers) {\n loaderHeaders[id] = result.headers;\n }\n } else {\n if (isDeferredResult(result)) {\n activeDeferreds.set(id, result.deferredData);\n loaderData[id] = result.deferredData.data;\n } else {\n loaderData[id] = result.data;\n } // Error status codes always override success status codes, but if all\n // loaders are successful we take the deepest status code.\n\n\n if (result.statusCode != null && result.statusCode !== 200 && !foundError) {\n statusCode = result.statusCode;\n }\n\n if (result.headers) {\n loaderHeaders[id] = result.headers;\n }\n }\n }); // If we didn't consume the pending action error (i.e., all loaders\n // resolved), then consume it here. Also clear out any loaderData for the\n // throwing route\n\n if (pendingError) {\n errors = pendingError;\n loaderData[Object.keys(pendingError)[0]] = undefined;\n }\n\n return {\n loaderData,\n errors,\n statusCode: statusCode || 200,\n loaderHeaders\n };\n}\n\nfunction processLoaderData(state, matches, matchesToLoad, results, pendingError, revalidatingFetchers, fetcherResults, activeDeferreds) {\n let {\n loaderData,\n errors\n } = processRouteLoaderData(matches, matchesToLoad, results, pendingError, activeDeferreds); // Process results from our revalidating fetchers\n\n for (let index = 0; index < revalidatingFetchers.length; index++) {\n let {\n key,\n match\n } = revalidatingFetchers[index];\n invariant(fetcherResults !== undefined && fetcherResults[index] !== undefined, \"Did not find corresponding fetcher result\");\n let result = fetcherResults[index]; // Process fetcher non-redirect errors\n\n if (isErrorResult(result)) {\n let boundaryMatch = findNearestBoundary(state.matches, match == null ? void 0 : match.route.id);\n\n if (!(errors && errors[boundaryMatch.route.id])) {\n errors = _extends({}, errors, {\n [boundaryMatch.route.id]: result.error\n });\n }\n\n state.fetchers.delete(key);\n } else if (isRedirectResult(result)) {\n // Should never get here, redirects should get processed above, but we\n // keep this to type narrow to a success result in the else\n invariant(false, \"Unhandled fetcher revalidation redirect\");\n } else if (isDeferredResult(result)) {\n // Should never get here, deferred data should be awaited for fetchers\n // in resolveDeferredResults\n invariant(false, \"Unhandled fetcher deferred data\");\n } else {\n let doneFetcher = {\n state: \"idle\",\n data: result.data,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n \" _hasFetcherDoneAnything \": true\n };\n state.fetchers.set(key, doneFetcher);\n }\n }\n\n return {\n loaderData,\n errors\n };\n}\n\nfunction mergeLoaderData(loaderData, newLoaderData, matches, errors) {\n let mergedLoaderData = _extends({}, newLoaderData);\n\n for (let match of matches) {\n let id = match.route.id;\n\n if (newLoaderData.hasOwnProperty(id)) {\n if (newLoaderData[id] !== undefined) {\n mergedLoaderData[id] = newLoaderData[id];\n }\n } else if (loaderData[id] !== undefined && match.route.loader) {\n // Preserve existing keys not included in newLoaderData and where a loader\n // wasn't removed by HMR\n mergedLoaderData[id] = loaderData[id];\n }\n\n if (errors && errors.hasOwnProperty(id)) {\n // Don't keep any loader data below the boundary\n break;\n }\n }\n\n return mergedLoaderData;\n} // Find the nearest error boundary, looking upwards from the leaf route (or the\n// route specified by routeId) for the closest ancestor error boundary,\n// defaulting to the root match\n\n\nfunction findNearestBoundary(matches, routeId) {\n let eligibleMatches = routeId ? matches.slice(0, matches.findIndex(m => m.route.id === routeId) + 1) : [...matches];\n return eligibleMatches.reverse().find(m => m.route.hasErrorBoundary === true) || matches[0];\n}\n\nfunction getShortCircuitMatches(routes) {\n // Prefer a root layout route if present, otherwise shim in a route object\n let route = routes.find(r => r.index || !r.path || r.path === \"/\") || {\n id: \"__shim-error-route__\"\n };\n return {\n matches: [{\n params: {},\n pathname: \"\",\n pathnameBase: \"\",\n route\n }],\n route\n };\n}\n\nfunction getInternalRouterError(status, _temp4) {\n let {\n pathname,\n routeId,\n method,\n type\n } = _temp4 === void 0 ? {} : _temp4;\n let statusText = \"Unknown Server Error\";\n let errorMessage = \"Unknown @remix-run/router error\";\n\n if (status === 400) {\n statusText = \"Bad Request\";\n\n if (method && pathname && routeId) {\n errorMessage = \"You made a \" + method + \" request to \\\"\" + pathname + \"\\\" but \" + (\"did not provide a `loader` for route \\\"\" + routeId + \"\\\", \") + \"so there is no way to handle the request.\";\n } else if (type === \"defer-action\") {\n errorMessage = \"defer() is not supported in actions\";\n }\n } else if (status === 403) {\n statusText = \"Forbidden\";\n errorMessage = \"Route \\\"\" + routeId + \"\\\" does not match URL \\\"\" + pathname + \"\\\"\";\n } else if (status === 404) {\n statusText = \"Not Found\";\n errorMessage = \"No route matches URL \\\"\" + pathname + \"\\\"\";\n } else if (status === 405) {\n statusText = \"Method Not Allowed\";\n\n if (method && pathname && routeId) {\n errorMessage = \"You made a \" + method.toUpperCase() + \" request to \\\"\" + pathname + \"\\\" but \" + (\"did not provide an `action` for route \\\"\" + routeId + \"\\\", \") + \"so there is no way to handle the request.\";\n } else if (method) {\n errorMessage = \"Invalid request method \\\"\" + method.toUpperCase() + \"\\\"\";\n }\n }\n\n return new ErrorResponse(status || 500, statusText, new Error(errorMessage), true);\n} // Find any returned redirect errors, starting from the lowest match\n\n\nfunction findRedirect(results) {\n for (let i = results.length - 1; i >= 0; i--) {\n let result = results[i];\n\n if (isRedirectResult(result)) {\n return result;\n }\n }\n}\n\nfunction stripHashFromPath(path) {\n let parsedPath = typeof path === \"string\" ? parsePath(path) : path;\n return createPath(_extends({}, parsedPath, {\n hash: \"\"\n }));\n}\n\nfunction isHashChangeOnly(a, b) {\n return a.pathname === b.pathname && a.search === b.search && a.hash !== b.hash;\n}\n\nfunction isDeferredResult(result) {\n return result.type === ResultType.deferred;\n}\n\nfunction isErrorResult(result) {\n return result.type === ResultType.error;\n}\n\nfunction isRedirectResult(result) {\n return (result && result.type) === ResultType.redirect;\n}\n\nfunction isDeferredData(value) {\n let deferred = value;\n return deferred && typeof deferred === \"object\" && typeof deferred.data === \"object\" && typeof deferred.subscribe === \"function\" && typeof deferred.cancel === \"function\" && typeof deferred.resolveData === \"function\";\n}\n\nfunction isResponse(value) {\n return value != null && typeof value.status === \"number\" && typeof value.statusText === \"string\" && typeof value.headers === \"object\" && typeof value.body !== \"undefined\";\n}\n\nfunction isRedirectResponse(result) {\n if (!isResponse(result)) {\n return false;\n }\n\n let status = result.status;\n let location = result.headers.get(\"Location\");\n return status >= 300 && status <= 399 && location != null;\n}\n\nfunction isQueryRouteResponse(obj) {\n return obj && isResponse(obj.response) && (obj.type === ResultType.data || ResultType.error);\n}\n\nfunction isValidMethod(method) {\n return validRequestMethods.has(method.toLowerCase());\n}\n\nfunction isMutationMethod(method) {\n return validMutationMethods.has(method.toLowerCase());\n}\n\nasync function resolveDeferredResults(currentMatches, matchesToLoad, results, signal, isFetcher, currentLoaderData) {\n for (let index = 0; index < results.length; index++) {\n let result = results[index];\n let match = matchesToLoad[index]; // If we don't have a match, then we can have a deferred result to do\n // anything with. This is for revalidating fetchers where the route was\n // removed during HMR\n\n if (!match) {\n continue;\n }\n\n let currentMatch = currentMatches.find(m => m.route.id === match.route.id);\n let isRevalidatingLoader = currentMatch != null && !isNewRouteInstance(currentMatch, match) && (currentLoaderData && currentLoaderData[match.route.id]) !== undefined;\n\n if (isDeferredResult(result) && (isFetcher || isRevalidatingLoader)) {\n // Note: we do not have to touch activeDeferreds here since we race them\n // against the signal in resolveDeferredData and they'll get aborted\n // there if needed\n await resolveDeferredData(result, signal, isFetcher).then(result => {\n if (result) {\n results[index] = result || results[index];\n }\n });\n }\n }\n}\n\nasync function resolveDeferredData(result, signal, unwrap) {\n if (unwrap === void 0) {\n unwrap = false;\n }\n\n let aborted = await result.deferredData.resolveData(signal);\n\n if (aborted) {\n return;\n }\n\n if (unwrap) {\n try {\n return {\n type: ResultType.data,\n data: result.deferredData.unwrappedData\n };\n } catch (e) {\n // Handle any TrackedPromise._error values encountered while unwrapping\n return {\n type: ResultType.error,\n error: e\n };\n }\n }\n\n return {\n type: ResultType.data,\n data: result.deferredData.data\n };\n}\n\nfunction hasNakedIndexQuery(search) {\n return new URLSearchParams(search).getAll(\"index\").some(v => v === \"\");\n} // Note: This should match the format exported by useMatches, so if you change\n// this please also change that :) Eventually we'll DRY this up\n\n\nfunction createUseMatchesMatch(match, loaderData) {\n let {\n route,\n pathname,\n params\n } = match;\n return {\n id: route.id,\n pathname,\n params,\n data: loaderData[route.id],\n handle: route.handle\n };\n}\n\nfunction getTargetMatch(matches, location) {\n let search = typeof location === \"string\" ? parsePath(location).search : location.search;\n\n if (matches[matches.length - 1].route.index && hasNakedIndexQuery(search || \"\")) {\n // Return the leaf index route when index is present\n return matches[matches.length - 1];\n } // Otherwise grab the deepest \"path contributing\" match (ignoring index and\n // pathless layout routes)\n\n\n let pathMatches = getPathContributingMatches(matches);\n return pathMatches[pathMatches.length - 1];\n} //#endregion\n\nexport { AbortedDeferredError, Action, ErrorResponse, IDLE_BLOCKER, IDLE_FETCHER, IDLE_NAVIGATION, UNSAFE_DEFERRED_SYMBOL, DeferredData as UNSAFE_DeferredData, convertRoutesToDataRoutes as UNSAFE_convertRoutesToDataRoutes, getPathContributingMatches as UNSAFE_getPathContributingMatches, invariant as UNSAFE_invariant, warning as UNSAFE_warning, createBrowserHistory, createHashHistory, createMemoryHistory, createPath, createRouter, createStaticHandler, defer, generatePath, getStaticContextFromError, getToPathname, isDeferredData, isRouteErrorResponse, joinPaths, json, matchPath, matchRoutes, normalizePathname, parsePath, redirect, resolvePath, resolveTo, stripBasename };\n//# sourceMappingURL=router.js.map\n","/**\n * React Router v6.10.0\n *\n * Copyright (c) Remix Software Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE.md file in the root directory of this source tree.\n *\n * @license MIT\n */\nimport { UNSAFE_invariant, joinPaths, matchPath, UNSAFE_getPathContributingMatches, UNSAFE_warning, resolveTo, parsePath, matchRoutes, Action, isRouteErrorResponse, createMemoryHistory, stripBasename, AbortedDeferredError, createRouter } from '@remix-run/router';\nexport { AbortedDeferredError, Action as NavigationType, createPath, defer, generatePath, isRouteErrorResponse, json, matchPath, matchRoutes, parsePath, redirect, resolvePath } from '@remix-run/router';\nimport * as React from 'react';\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n\nfunction isPolyfill(x, y) {\n return x === y && (x !== 0 || 1 / x === 1 / y) || x !== x && y !== y // eslint-disable-line no-self-compare\n ;\n}\n\nconst is = typeof Object.is === \"function\" ? Object.is : isPolyfill; // Intentionally not using named imports because Rollup uses dynamic\n// dispatch for CommonJS interop named imports.\n\nconst {\n useState,\n useEffect,\n useLayoutEffect,\n useDebugValue\n} = React;\nlet didWarnOld18Alpha = false;\nlet didWarnUncachedGetSnapshot = false; // Disclaimer: This shim breaks many of the rules of React, and only works\n// because of a very particular set of implementation details and assumptions\n// -- change any one of them and it will break. The most important assumption\n// is that updates are always synchronous, because concurrent rendering is\n// only available in versions of React that also have a built-in\n// useSyncExternalStore API. And we only use this shim when the built-in API\n// does not exist.\n//\n// Do not assume that the clever hacks used by this hook also work in general.\n// The point of this shim is to replace the need for hacks by other libraries.\n\nfunction useSyncExternalStore$2(subscribe, getSnapshot, // Note: The shim does not use getServerSnapshot, because pre-18 versions of\n// React do not expose a way to check if we're hydrating. So users of the shim\n// will need to track that themselves and return the correct value\n// from `getSnapshot`.\ngetServerSnapshot) {\n if (process.env.NODE_ENV !== \"production\") {\n if (!didWarnOld18Alpha) {\n if (\"startTransition\" in React) {\n didWarnOld18Alpha = true;\n console.error(\"You are using an outdated, pre-release alpha of React 18 that \" + \"does not support useSyncExternalStore. The \" + \"use-sync-external-store shim will not work correctly. Upgrade \" + \"to a newer pre-release.\");\n }\n }\n } // Read the current snapshot from the store on every render. Again, this\n // breaks the rules of React, and only works here because of specific\n // implementation details, most importantly that updates are\n // always synchronous.\n\n\n const value = getSnapshot();\n\n if (process.env.NODE_ENV !== \"production\") {\n if (!didWarnUncachedGetSnapshot) {\n const cachedValue = getSnapshot();\n\n if (!is(value, cachedValue)) {\n console.error(\"The result of getSnapshot should be cached to avoid an infinite loop\");\n didWarnUncachedGetSnapshot = true;\n }\n }\n } // Because updates are synchronous, we don't queue them. Instead we force a\n // re-render whenever the subscribed state changes by updating an some\n // arbitrary useState hook. Then, during render, we call getSnapshot to read\n // the current value.\n //\n // Because we don't actually use the state returned by the useState hook, we\n // can save a bit of memory by storing other stuff in that slot.\n //\n // To implement the early bailout, we need to track some things on a mutable\n // object. Usually, we would put that in a useRef hook, but we can stash it in\n // our useState hook instead.\n //\n // To force a re-render, we call forceUpdate({inst}). That works because the\n // new object always fails an equality check.\n\n\n const [{\n inst\n }, forceUpdate] = useState({\n inst: {\n value,\n getSnapshot\n }\n }); // Track the latest getSnapshot function with a ref. This needs to be updated\n // in the layout phase so we can access it during the tearing check that\n // happens on subscribe.\n\n useLayoutEffect(() => {\n inst.value = value;\n inst.getSnapshot = getSnapshot; // Whenever getSnapshot or subscribe changes, we need to check in the\n // commit phase if there was an interleaved mutation. In concurrent mode\n // this can happen all the time, but even in synchronous mode, an earlier\n // effect may have mutated the store.\n\n if (checkIfSnapshotChanged(inst)) {\n // Force a re-render.\n forceUpdate({\n inst\n });\n } // eslint-disable-next-line react-hooks/exhaustive-deps\n\n }, [subscribe, value, getSnapshot]);\n useEffect(() => {\n // Check for changes right before subscribing. Subsequent changes will be\n // detected in the subscription handler.\n if (checkIfSnapshotChanged(inst)) {\n // Force a re-render.\n forceUpdate({\n inst\n });\n }\n\n const handleStoreChange = () => {\n // TODO: Because there is no cross-renderer API for batching updates, it's\n // up to the consumer of this library to wrap their subscription event\n // with unstable_batchedUpdates. Should we try to detect when this isn't\n // the case and print a warning in development?\n // The store changed. Check if the snapshot changed since the last time we\n // read from the store.\n if (checkIfSnapshotChanged(inst)) {\n // Force a re-render.\n forceUpdate({\n inst\n });\n }\n }; // Subscribe to the store and return a clean-up function.\n\n\n return subscribe(handleStoreChange); // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [subscribe]);\n useDebugValue(value);\n return value;\n}\n\nfunction checkIfSnapshotChanged(inst) {\n const latestGetSnapshot = inst.getSnapshot;\n const prevValue = inst.value;\n\n try {\n const nextValue = latestGetSnapshot();\n return !is(prevValue, nextValue);\n } catch (error) {\n return true;\n }\n}\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @flow\n */\nfunction useSyncExternalStore$1(subscribe, getSnapshot, getServerSnapshot) {\n // Note: The shim does not use getServerSnapshot, because pre-18 versions of\n // React do not expose a way to check if we're hydrating. So users of the shim\n // will need to track that themselves and return the correct value\n // from `getSnapshot`.\n return getSnapshot();\n}\n\n/**\n * Inlined into the react-router repo since use-sync-external-store does not\n * provide a UMD-compatible package, so we need this to be able to distribute\n * UMD react-router bundles\n */\nconst canUseDOM = !!(typeof window !== \"undefined\" && typeof window.document !== \"undefined\" && typeof window.document.createElement !== \"undefined\");\nconst isServerEnvironment = !canUseDOM;\nconst shim = isServerEnvironment ? useSyncExternalStore$1 : useSyncExternalStore$2;\nconst useSyncExternalStore = \"useSyncExternalStore\" in React ? (module => module.useSyncExternalStore)(React) : shim;\n\nconst DataRouterContext = /*#__PURE__*/React.createContext(null);\n\nif (process.env.NODE_ENV !== \"production\") {\n DataRouterContext.displayName = \"DataRouter\";\n}\n\nconst DataRouterStateContext = /*#__PURE__*/React.createContext(null);\n\nif (process.env.NODE_ENV !== \"production\") {\n DataRouterStateContext.displayName = \"DataRouterState\";\n}\n\nconst AwaitContext = /*#__PURE__*/React.createContext(null);\n\nif (process.env.NODE_ENV !== \"production\") {\n AwaitContext.displayName = \"Await\";\n}\n\nconst NavigationContext = /*#__PURE__*/React.createContext(null);\n\nif (process.env.NODE_ENV !== \"production\") {\n NavigationContext.displayName = \"Navigation\";\n}\n\nconst LocationContext = /*#__PURE__*/React.createContext(null);\n\nif (process.env.NODE_ENV !== \"production\") {\n LocationContext.displayName = \"Location\";\n}\n\nconst RouteContext = /*#__PURE__*/React.createContext({\n outlet: null,\n matches: []\n});\n\nif (process.env.NODE_ENV !== \"production\") {\n RouteContext.displayName = \"Route\";\n}\n\nconst RouteErrorContext = /*#__PURE__*/React.createContext(null);\n\nif (process.env.NODE_ENV !== \"production\") {\n RouteErrorContext.displayName = \"RouteError\";\n}\n\nfunction _extends() {\n _extends = Object.assign ? Object.assign.bind() : function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n };\n return _extends.apply(this, arguments);\n}\n\n/**\n * Returns the full href for the given \"to\" value. This is useful for building\n * custom links that are also accessible and preserve right-click behavior.\n *\n * @see https://reactrouter.com/hooks/use-href\n */\n\nfunction useHref(to, _temp) {\n let {\n relative\n } = _temp === void 0 ? {} : _temp;\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useHref() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n let {\n basename,\n navigator\n } = React.useContext(NavigationContext);\n let {\n hash,\n pathname,\n search\n } = useResolvedPath(to, {\n relative\n });\n let joinedPathname = pathname; // If we're operating within a basename, prepend it to the pathname prior\n // to creating the href. If this is a root navigation, then just use the raw\n // basename which allows the basename to have full control over the presence\n // of a trailing slash on root links\n\n if (basename !== \"/\") {\n joinedPathname = pathname === \"/\" ? basename : joinPaths([basename, pathname]);\n }\n\n return navigator.createHref({\n pathname: joinedPathname,\n search,\n hash\n });\n}\n/**\n * Returns true if this component is a descendant of a .\n *\n * @see https://reactrouter.com/hooks/use-in-router-context\n */\n\nfunction useInRouterContext() {\n return React.useContext(LocationContext) != null;\n}\n/**\n * Returns the current location object, which represents the current URL in web\n * browsers.\n *\n * Note: If you're using this it may mean you're doing some of your own\n * \"routing\" in your app, and we'd like to know what your use case is. We may\n * be able to provide something higher-level to better suit your needs.\n *\n * @see https://reactrouter.com/hooks/use-location\n */\n\nfunction useLocation() {\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useLocation() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n return React.useContext(LocationContext).location;\n}\n/**\n * Returns the current navigation action which describes how the router came to\n * the current location, either by a pop, push, or replace on the history stack.\n *\n * @see https://reactrouter.com/hooks/use-navigation-type\n */\n\nfunction useNavigationType() {\n return React.useContext(LocationContext).navigationType;\n}\n/**\n * Returns a PathMatch object if the given pattern matches the current URL.\n * This is useful for components that need to know \"active\" state, e.g.\n * .\n *\n * @see https://reactrouter.com/hooks/use-match\n */\n\nfunction useMatch(pattern) {\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useMatch() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n let {\n pathname\n } = useLocation();\n return React.useMemo(() => matchPath(pattern, pathname), [pathname, pattern]);\n}\n/**\n * The interface for the navigate() function returned from useNavigate().\n */\n\n/**\n * Returns an imperative method for changing the location. Used by s, but\n * may also be used by other elements to change the location.\n *\n * @see https://reactrouter.com/hooks/use-navigate\n */\nfunction useNavigate() {\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useNavigate() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n let {\n basename,\n navigator\n } = React.useContext(NavigationContext);\n let {\n matches\n } = React.useContext(RouteContext);\n let {\n pathname: locationPathname\n } = useLocation();\n let routePathnamesJson = JSON.stringify(UNSAFE_getPathContributingMatches(matches).map(match => match.pathnameBase));\n let activeRef = React.useRef(false);\n React.useEffect(() => {\n activeRef.current = true;\n });\n let navigate = React.useCallback(function (to, options) {\n if (options === void 0) {\n options = {};\n }\n\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(activeRef.current, \"You should call navigate() in a React.useEffect(), not when \" + \"your component is first rendered.\") : void 0;\n if (!activeRef.current) return;\n\n if (typeof to === \"number\") {\n navigator.go(to);\n return;\n }\n\n let path = resolveTo(to, JSON.parse(routePathnamesJson), locationPathname, options.relative === \"path\"); // If we're operating within a basename, prepend it to the pathname prior\n // to handing off to history. If this is a root navigation, then we\n // navigate to the raw basename which allows the basename to have full\n // control over the presence of a trailing slash on root links\n\n if (basename !== \"/\") {\n path.pathname = path.pathname === \"/\" ? basename : joinPaths([basename, path.pathname]);\n }\n\n (!!options.replace ? navigator.replace : navigator.push)(path, options.state, options);\n }, [basename, navigator, routePathnamesJson, locationPathname]);\n return navigate;\n}\nconst OutletContext = /*#__PURE__*/React.createContext(null);\n/**\n * Returns the context (if provided) for the child route at this level of the route\n * hierarchy.\n * @see https://reactrouter.com/hooks/use-outlet-context\n */\n\nfunction useOutletContext() {\n return React.useContext(OutletContext);\n}\n/**\n * Returns the element for the child route at this level of the route\n * hierarchy. Used internally by to render child routes.\n *\n * @see https://reactrouter.com/hooks/use-outlet\n */\n\nfunction useOutlet(context) {\n let outlet = React.useContext(RouteContext).outlet;\n\n if (outlet) {\n return /*#__PURE__*/React.createElement(OutletContext.Provider, {\n value: context\n }, outlet);\n }\n\n return outlet;\n}\n/**\n * Returns an object of key/value pairs of the dynamic params from the current\n * URL that were matched by the route path.\n *\n * @see https://reactrouter.com/hooks/use-params\n */\n\nfunction useParams() {\n let {\n matches\n } = React.useContext(RouteContext);\n let routeMatch = matches[matches.length - 1];\n return routeMatch ? routeMatch.params : {};\n}\n/**\n * Resolves the pathname of the given `to` value against the current location.\n *\n * @see https://reactrouter.com/hooks/use-resolved-path\n */\n\nfunction useResolvedPath(to, _temp2) {\n let {\n relative\n } = _temp2 === void 0 ? {} : _temp2;\n let {\n matches\n } = React.useContext(RouteContext);\n let {\n pathname: locationPathname\n } = useLocation();\n let routePathnamesJson = JSON.stringify(UNSAFE_getPathContributingMatches(matches).map(match => match.pathnameBase));\n return React.useMemo(() => resolveTo(to, JSON.parse(routePathnamesJson), locationPathname, relative === \"path\"), [to, routePathnamesJson, locationPathname, relative]);\n}\n/**\n * Returns the element of the route that matched the current location, prepared\n * with the correct context to render the remainder of the route tree. Route\n * elements in the tree must render an to render their child route's\n * element.\n *\n * @see https://reactrouter.com/hooks/use-routes\n */\n\nfunction useRoutes(routes, locationArg) {\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useRoutes() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n let {\n navigator\n } = React.useContext(NavigationContext);\n let dataRouterStateContext = React.useContext(DataRouterStateContext);\n let {\n matches: parentMatches\n } = React.useContext(RouteContext);\n let routeMatch = parentMatches[parentMatches.length - 1];\n let parentParams = routeMatch ? routeMatch.params : {};\n let parentPathname = routeMatch ? routeMatch.pathname : \"/\";\n let parentPathnameBase = routeMatch ? routeMatch.pathnameBase : \"/\";\n let parentRoute = routeMatch && routeMatch.route;\n\n if (process.env.NODE_ENV !== \"production\") {\n // You won't get a warning about 2 different under a \n // without a trailing *, but this is a best-effort warning anyway since we\n // cannot even give the warning unless they land at the parent route.\n //\n // Example:\n //\n // \n // {/* This route path MUST end with /* because otherwise\n // it will never match /blog/post/123 */}\n // } />\n // } />\n // \n //\n // function Blog() {\n // return (\n // \n // } />\n // \n // );\n // }\n let parentPath = parentRoute && parentRoute.path || \"\";\n warningOnce(parentPathname, !parentRoute || parentPath.endsWith(\"*\"), \"You rendered descendant (or called `useRoutes()`) at \" + (\"\\\"\" + parentPathname + \"\\\" (under ) but the \") + \"parent route path has no trailing \\\"*\\\". This means if you navigate \" + \"deeper, the parent won't match anymore and therefore the child \" + \"routes will never render.\\n\\n\" + (\"Please change the parent to .\"));\n }\n\n let locationFromContext = useLocation();\n let location;\n\n if (locationArg) {\n var _parsedLocationArg$pa;\n\n let parsedLocationArg = typeof locationArg === \"string\" ? parsePath(locationArg) : locationArg;\n !(parentPathnameBase === \"/\" || ((_parsedLocationArg$pa = parsedLocationArg.pathname) == null ? void 0 : _parsedLocationArg$pa.startsWith(parentPathnameBase))) ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, \"When overriding the location using `` or `useRoutes(routes, location)`, \" + \"the location pathname must begin with the portion of the URL pathname that was \" + (\"matched by all parent routes. The current pathname base is \\\"\" + parentPathnameBase + \"\\\" \") + (\"but pathname \\\"\" + parsedLocationArg.pathname + \"\\\" was given in the `location` prop.\")) : UNSAFE_invariant(false) : void 0;\n location = parsedLocationArg;\n } else {\n location = locationFromContext;\n }\n\n let pathname = location.pathname || \"/\";\n let remainingPathname = parentPathnameBase === \"/\" ? pathname : pathname.slice(parentPathnameBase.length) || \"/\";\n let matches = matchRoutes(routes, {\n pathname: remainingPathname\n });\n\n if (process.env.NODE_ENV !== \"production\") {\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(parentRoute || matches != null, \"No routes matched location \\\"\" + location.pathname + location.search + location.hash + \"\\\" \") : void 0;\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(matches == null || matches[matches.length - 1].route.element !== undefined || matches[matches.length - 1].route.Component !== undefined, \"Matched leaf route at location \\\"\" + location.pathname + location.search + location.hash + \"\\\" \" + \"does not have an element or Component. This means it will render an with a \" + \"null value by default resulting in an \\\"empty\\\" page.\") : void 0;\n }\n\n let renderedMatches = _renderMatches(matches && matches.map(match => Object.assign({}, match, {\n params: Object.assign({}, parentParams, match.params),\n pathname: joinPaths([parentPathnameBase, // Re-encode pathnames that were decoded inside matchRoutes\n navigator.encodeLocation ? navigator.encodeLocation(match.pathname).pathname : match.pathname]),\n pathnameBase: match.pathnameBase === \"/\" ? parentPathnameBase : joinPaths([parentPathnameBase, // Re-encode pathnames that were decoded inside matchRoutes\n navigator.encodeLocation ? navigator.encodeLocation(match.pathnameBase).pathname : match.pathnameBase])\n })), parentMatches, dataRouterStateContext || undefined); // When a user passes in a `locationArg`, the associated routes need to\n // be wrapped in a new `LocationContext.Provider` in order for `useLocation`\n // to use the scoped location instead of the global location.\n\n\n if (locationArg && renderedMatches) {\n return /*#__PURE__*/React.createElement(LocationContext.Provider, {\n value: {\n location: _extends({\n pathname: \"/\",\n search: \"\",\n hash: \"\",\n state: null,\n key: \"default\"\n }, location),\n navigationType: Action.Pop\n }\n }, renderedMatches);\n }\n\n return renderedMatches;\n}\n\nfunction DefaultErrorComponent() {\n let error = useRouteError();\n let message = isRouteErrorResponse(error) ? error.status + \" \" + error.statusText : error instanceof Error ? error.message : JSON.stringify(error);\n let stack = error instanceof Error ? error.stack : null;\n let lightgrey = \"rgba(200,200,200, 0.5)\";\n let preStyles = {\n padding: \"0.5rem\",\n backgroundColor: lightgrey\n };\n let codeStyles = {\n padding: \"2px 4px\",\n backgroundColor: lightgrey\n };\n let devInfo = null;\n\n if (process.env.NODE_ENV !== \"production\") {\n devInfo = /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(\"p\", null, \"\\uD83D\\uDCBF Hey developer \\uD83D\\uDC4B\"), /*#__PURE__*/React.createElement(\"p\", null, \"You can provide a way better UX than this when your app throws errors by providing your own\\xA0\", /*#__PURE__*/React.createElement(\"code\", {\n style: codeStyles\n }, \"ErrorBoundary\"), \" prop on\\xA0\", /*#__PURE__*/React.createElement(\"code\", {\n style: codeStyles\n }, \"\")));\n }\n\n return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(\"h2\", null, \"Unexpected Application Error!\"), /*#__PURE__*/React.createElement(\"h3\", {\n style: {\n fontStyle: \"italic\"\n }\n }, message), stack ? /*#__PURE__*/React.createElement(\"pre\", {\n style: preStyles\n }, stack) : null, devInfo);\n}\n\nclass RenderErrorBoundary extends React.Component {\n constructor(props) {\n super(props);\n this.state = {\n location: props.location,\n error: props.error\n };\n }\n\n static getDerivedStateFromError(error) {\n return {\n error: error\n };\n }\n\n static getDerivedStateFromProps(props, state) {\n // When we get into an error state, the user will likely click \"back\" to the\n // previous page that didn't have an error. Because this wraps the entire\n // application, that will have no effect--the error page continues to display.\n // This gives us a mechanism to recover from the error when the location changes.\n //\n // Whether we're in an error state or not, we update the location in state\n // so that when we are in an error state, it gets reset when a new location\n // comes in and the user recovers from the error.\n if (state.location !== props.location) {\n return {\n error: props.error,\n location: props.location\n };\n } // If we're not changing locations, preserve the location but still surface\n // any new errors that may come through. We retain the existing error, we do\n // this because the error provided from the app state may be cleared without\n // the location changing.\n\n\n return {\n error: props.error || state.error,\n location: state.location\n };\n }\n\n componentDidCatch(error, errorInfo) {\n console.error(\"React Router caught the following error during render\", error, errorInfo);\n }\n\n render() {\n return this.state.error ? /*#__PURE__*/React.createElement(RouteContext.Provider, {\n value: this.props.routeContext\n }, /*#__PURE__*/React.createElement(RouteErrorContext.Provider, {\n value: this.state.error,\n children: this.props.component\n })) : this.props.children;\n }\n\n}\n\nfunction RenderedRoute(_ref) {\n let {\n routeContext,\n match,\n children\n } = _ref;\n let dataRouterContext = React.useContext(DataRouterContext); // Track how deep we got in our render pass to emulate SSR componentDidCatch\n // in a DataStaticRouter\n\n if (dataRouterContext && dataRouterContext.static && dataRouterContext.staticContext && (match.route.errorElement || match.route.ErrorBoundary)) {\n dataRouterContext.staticContext._deepestRenderedBoundaryId = match.route.id;\n }\n\n return /*#__PURE__*/React.createElement(RouteContext.Provider, {\n value: routeContext\n }, children);\n}\n\nfunction _renderMatches(matches, parentMatches, dataRouterState) {\n if (parentMatches === void 0) {\n parentMatches = [];\n }\n\n if (matches == null) {\n if (dataRouterState != null && dataRouterState.errors) {\n // Don't bail if we have data router errors so we can render them in the\n // boundary. Use the pre-matched (or shimmed) matches\n matches = dataRouterState.matches;\n } else {\n return null;\n }\n }\n\n let renderedMatches = matches; // If we have data errors, trim matches to the highest error boundary\n\n let errors = dataRouterState == null ? void 0 : dataRouterState.errors;\n\n if (errors != null) {\n let errorIndex = renderedMatches.findIndex(m => m.route.id && (errors == null ? void 0 : errors[m.route.id]));\n !(errorIndex >= 0) ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, \"Could not find a matching route for the current errors: \" + errors) : UNSAFE_invariant(false) : void 0;\n renderedMatches = renderedMatches.slice(0, Math.min(renderedMatches.length, errorIndex + 1));\n }\n\n return renderedMatches.reduceRight((outlet, match, index) => {\n let error = match.route.id ? errors == null ? void 0 : errors[match.route.id] : null; // Only data routers handle errors\n\n let errorElement = null;\n\n if (dataRouterState) {\n if (match.route.ErrorBoundary) {\n errorElement = /*#__PURE__*/React.createElement(match.route.ErrorBoundary, null);\n } else if (match.route.errorElement) {\n errorElement = match.route.errorElement;\n } else {\n errorElement = /*#__PURE__*/React.createElement(DefaultErrorComponent, null);\n }\n }\n\n let matches = parentMatches.concat(renderedMatches.slice(0, index + 1));\n\n let getChildren = () => {\n let children = outlet;\n\n if (error) {\n children = errorElement;\n } else if (match.route.Component) {\n children = /*#__PURE__*/React.createElement(match.route.Component, null);\n } else if (match.route.element) {\n children = match.route.element;\n }\n\n return /*#__PURE__*/React.createElement(RenderedRoute, {\n match: match,\n routeContext: {\n outlet,\n matches\n },\n children: children\n });\n }; // Only wrap in an error boundary within data router usages when we have an\n // ErrorBoundary/errorElement on this route. Otherwise let it bubble up to\n // an ancestor ErrorBoundary/errorElement\n\n\n return dataRouterState && (match.route.ErrorBoundary || match.route.errorElement || index === 0) ? /*#__PURE__*/React.createElement(RenderErrorBoundary, {\n location: dataRouterState.location,\n component: errorElement,\n error: error,\n children: getChildren(),\n routeContext: {\n outlet: null,\n matches\n }\n }) : getChildren();\n }, null);\n}\nvar DataRouterHook;\n\n(function (DataRouterHook) {\n DataRouterHook[\"UseBlocker\"] = \"useBlocker\";\n DataRouterHook[\"UseRevalidator\"] = \"useRevalidator\";\n})(DataRouterHook || (DataRouterHook = {}));\n\nvar DataRouterStateHook;\n\n(function (DataRouterStateHook) {\n DataRouterStateHook[\"UseBlocker\"] = \"useBlocker\";\n DataRouterStateHook[\"UseLoaderData\"] = \"useLoaderData\";\n DataRouterStateHook[\"UseActionData\"] = \"useActionData\";\n DataRouterStateHook[\"UseRouteError\"] = \"useRouteError\";\n DataRouterStateHook[\"UseNavigation\"] = \"useNavigation\";\n DataRouterStateHook[\"UseRouteLoaderData\"] = \"useRouteLoaderData\";\n DataRouterStateHook[\"UseMatches\"] = \"useMatches\";\n DataRouterStateHook[\"UseRevalidator\"] = \"useRevalidator\";\n})(DataRouterStateHook || (DataRouterStateHook = {}));\n\nfunction getDataRouterConsoleError(hookName) {\n return hookName + \" must be used within a data router. See https://reactrouter.com/routers/picking-a-router.\";\n}\n\nfunction useDataRouterContext(hookName) {\n let ctx = React.useContext(DataRouterContext);\n !ctx ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, getDataRouterConsoleError(hookName)) : UNSAFE_invariant(false) : void 0;\n return ctx;\n}\n\nfunction useDataRouterState(hookName) {\n let state = React.useContext(DataRouterStateContext);\n !state ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, getDataRouterConsoleError(hookName)) : UNSAFE_invariant(false) : void 0;\n return state;\n}\n\nfunction useRouteContext(hookName) {\n let route = React.useContext(RouteContext);\n !route ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, getDataRouterConsoleError(hookName)) : UNSAFE_invariant(false) : void 0;\n return route;\n}\n\nfunction useCurrentRouteId(hookName) {\n let route = useRouteContext(hookName);\n let thisRoute = route.matches[route.matches.length - 1];\n !thisRoute.route.id ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, hookName + \" can only be used on routes that contain a unique \\\"id\\\"\") : UNSAFE_invariant(false) : void 0;\n return thisRoute.route.id;\n}\n/**\n * Returns the current navigation, defaulting to an \"idle\" navigation when\n * no navigation is in progress\n */\n\n\nfunction useNavigation() {\n let state = useDataRouterState(DataRouterStateHook.UseNavigation);\n return state.navigation;\n}\n/**\n * Returns a revalidate function for manually triggering revalidation, as well\n * as the current state of any manual revalidations\n */\n\nfunction useRevalidator() {\n let dataRouterContext = useDataRouterContext(DataRouterHook.UseRevalidator);\n let state = useDataRouterState(DataRouterStateHook.UseRevalidator);\n return {\n revalidate: dataRouterContext.router.revalidate,\n state: state.revalidation\n };\n}\n/**\n * Returns the active route matches, useful for accessing loaderData for\n * parent/child routes or the route \"handle\" property\n */\n\nfunction useMatches() {\n let {\n matches,\n loaderData\n } = useDataRouterState(DataRouterStateHook.UseMatches);\n return React.useMemo(() => matches.map(match => {\n let {\n pathname,\n params\n } = match; // Note: This structure matches that created by createUseMatchesMatch\n // in the @remix-run/router , so if you change this please also change\n // that :) Eventually we'll DRY this up\n\n return {\n id: match.route.id,\n pathname,\n params,\n data: loaderData[match.route.id],\n handle: match.route.handle\n };\n }), [matches, loaderData]);\n}\n/**\n * Returns the loader data for the nearest ancestor Route loader\n */\n\nfunction useLoaderData() {\n let state = useDataRouterState(DataRouterStateHook.UseLoaderData);\n let routeId = useCurrentRouteId(DataRouterStateHook.UseLoaderData);\n\n if (state.errors && state.errors[routeId] != null) {\n console.error(\"You cannot `useLoaderData` in an errorElement (routeId: \" + routeId + \")\");\n return undefined;\n }\n\n return state.loaderData[routeId];\n}\n/**\n * Returns the loaderData for the given routeId\n */\n\nfunction useRouteLoaderData(routeId) {\n let state = useDataRouterState(DataRouterStateHook.UseRouteLoaderData);\n return state.loaderData[routeId];\n}\n/**\n * Returns the action data for the nearest ancestor Route action\n */\n\nfunction useActionData() {\n let state = useDataRouterState(DataRouterStateHook.UseActionData);\n let route = React.useContext(RouteContext);\n !route ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, \"useActionData must be used inside a RouteContext\") : UNSAFE_invariant(false) : void 0;\n return Object.values((state == null ? void 0 : state.actionData) || {})[0];\n}\n/**\n * Returns the nearest ancestor Route error, which could be a loader/action\n * error or a render error. This is intended to be called from your\n * ErrorBoundary/errorElement to display a proper error message.\n */\n\nfunction useRouteError() {\n var _state$errors;\n\n let error = React.useContext(RouteErrorContext);\n let state = useDataRouterState(DataRouterStateHook.UseRouteError);\n let routeId = useCurrentRouteId(DataRouterStateHook.UseRouteError); // If this was a render error, we put it in a RouteError context inside\n // of RenderErrorBoundary\n\n if (error) {\n return error;\n } // Otherwise look for errors from our data router state\n\n\n return (_state$errors = state.errors) == null ? void 0 : _state$errors[routeId];\n}\n/**\n * Returns the happy-path data from the nearest ancestor value\n */\n\nfunction useAsyncValue() {\n let value = React.useContext(AwaitContext);\n return value == null ? void 0 : value._data;\n}\n/**\n * Returns the error from the nearest ancestor value\n */\n\nfunction useAsyncError() {\n let value = React.useContext(AwaitContext);\n return value == null ? void 0 : value._error;\n}\nlet blockerId = 0;\n/**\n * Allow the application to block navigations within the SPA and present the\n * user a confirmation dialog to confirm the navigation. Mostly used to avoid\n * using half-filled form data. This does not handle hard-reloads or\n * cross-origin navigations.\n */\n\nfunction useBlocker(shouldBlock) {\n let {\n router\n } = useDataRouterContext(DataRouterHook.UseBlocker);\n let state = useDataRouterState(DataRouterStateHook.UseBlocker);\n let [blockerKey] = React.useState(() => String(++blockerId));\n let blockerFunction = React.useCallback(args => {\n return typeof shouldBlock === \"function\" ? !!shouldBlock(args) : !!shouldBlock;\n }, [shouldBlock]);\n let blocker = router.getBlocker(blockerKey, blockerFunction); // Cleanup on unmount\n\n React.useEffect(() => () => router.deleteBlocker(blockerKey), [router, blockerKey]); // Prefer the blocker from state since DataRouterContext is memoized so this\n // ensures we update on blocker state updates\n\n return state.blockers.get(blockerKey) || blocker;\n}\nconst alreadyWarned = {};\n\nfunction warningOnce(key, cond, message) {\n if (!cond && !alreadyWarned[key]) {\n alreadyWarned[key] = true;\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(false, message) : void 0;\n }\n}\n\n/**\n * Given a Remix Router instance, render the appropriate UI\n */\nfunction RouterProvider(_ref) {\n let {\n fallbackElement,\n router\n } = _ref;\n let getState = React.useCallback(() => router.state, [router]); // Sync router state to our component state to force re-renders\n\n let state = useSyncExternalStore(router.subscribe, getState, // We have to provide this so React@18 doesn't complain during hydration,\n // but we pass our serialized hydration data into the router so state here\n // is already synced with what the server saw\n getState);\n let navigator = React.useMemo(() => {\n return {\n createHref: router.createHref,\n encodeLocation: router.encodeLocation,\n go: n => router.navigate(n),\n push: (to, state, opts) => router.navigate(to, {\n state,\n preventScrollReset: opts == null ? void 0 : opts.preventScrollReset\n }),\n replace: (to, state, opts) => router.navigate(to, {\n replace: true,\n state,\n preventScrollReset: opts == null ? void 0 : opts.preventScrollReset\n })\n };\n }, [router]);\n let basename = router.basename || \"/\";\n let dataRouterContext = React.useMemo(() => ({\n router,\n navigator,\n static: false,\n basename\n }), [router, navigator, basename]); // The fragment and {null} here are important! We need them to keep React 18's\n // useId happy when we are server-rendering since we may have a